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Avoiding the restless sleeper trait
hi all,
I love conquering an enemy factions capital so many slave + plunder. However I never enslave a settlement because it always gains me the restless sleeper trait which I find very annoying at -1 managment & -1 hit points.
Is there anyway to avoid this and reap the benefits of enslaving a huge city?
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Re: Avoiding the restless sleeper trait
Have a selfish general do all your enslaving.
Ordering a nice guy to do horrible deeds is a good way to drive him crazy. Find a really mean general to do all of your dirty work.
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Re: Avoiding the restless sleeper trait
Try next time to conquer enemy territory with a man who is accustomed from youth to plunder and butchering the enemies...
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Re: Avoiding the restless sleeper trait
So if my general is selfish and he enslaves a city he wont or at least should not get "restless sleeper"?
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Re: Avoiding the restless sleeper trait
Selfish generals are less likely to get negative effects from acting selfishly, like enslaving large cities.
I usually end up having a problem with this too, since it seems most sharp/charismatic/vigorous young generals are also unselfish. I just let them have the nightmares though.
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Re: Avoiding the restless sleeper trait
I generally just occupy or expel the population.
Money isn't my problem, it's population.
Huge units sap your core territories, so I buy up large-number cheap units in the provinces, march them back to Pella, Demet and Athens to repopulate them, and in turn train them into more powerful units.
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Re: Avoiding the restless sleeper trait
If you want to populate cities a far cheaper, easier and quicker way just use the add_population cheat on a city with a large population, and move some to the settlements with low population. Roleplay it however you wish.
For example:
add_population Roma -4000
add_population Arretium 2000
add_population Taras 500
add_population Capua 300
add_population Rhegium 200
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Re: Avoiding the restless sleeper trait
Quote:
Originally Posted by
Baen
If you want to populate cities a far cheaper, easier and quicker way just use the add_population cheat on a city with a large population, and move some to the settlements with low population. Roleplay it however you wish.
For example:
add_population Roma -4000
add_population Arretium 2000
add_population Taras 500
add_population Capua 300
add_population Rhegium 200
I'm aware of that cheat, but I'm looking for difficulty without being ridiculous.
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Re: Avoiding the restless sleeper trait
._. I don't see how enslaving a settlement's a selffish thing to do...it decreases the liklihood of unrest and rebellion, thus less bloodshed in the region in the long run....
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Re: Avoiding the restless sleeper trait
It's expedient, and it imposes the will of the victor over the helpess inhabitants. It may not be a dictionary definition of 'selfish', but it's certainly not selfless!
-Glee
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Re: Avoiding the restless sleeper trait
Quote:
Originally Posted by
satalexton
._. I don't see how enslaving a settlement's a selffish thing to do...it decreases the liklihood of unrest and rebellion, thus less bloodshed in the region in the long run....
We're taking you to toil in our salt mines until you die. It's for your own good, of course. We'd have to kill you in other ways if we didn't.
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Re: Avoiding the restless sleeper trait
Quote:
Originally Posted by
satalexton
._. I don't see how enslaving a settlement's a selffish thing to do...it decreases the liklihood of unrest and rebellion, thus less bloodshed in the region in the long run....
He's blatently got that trait himself :beam:.
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Re: Avoiding the restless sleeper trait
Quote:
Originally Posted by
Conan
Is there anyway to avoid this and reap the benefits of enslaving a huge city?
What you are asking for is to contradict a contradiction. The restless sleeper trait is gained as a contradiction upon enslaving settlements, you simply cannot contractict that. Even if you have a 'mean' character, he's still a human being and prone to have remorse for massacring thousands of innocent people.
There is no real solution for this, except having your armies led by captains or hoping your FM won't gain the trait. You cannot have it all:sweatdrop:
Maion
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Re: Avoiding the restless sleeper trait
Quote:
What you are asking for is to contradict a contradiction. The restless sleeper trait is gained as a contradiction upon enslaving settlements, you simply cannot contractict that. Even if you have a 'mean' character, he's still a human being and prone to have remorse for massacring thousands of innocent people.
There is no real solution for this, except having your armies led by captains or hoping your FM won't gain the trait. You cannot have it all
Maion
I don't know...
Can anyone provide a source that gives evidence that Hannibal, Ceaser or Alexander the great had a whole load of sleepless night due to the guilt they felt for the coutless dead they where responsible for?
Having guilt ridden, moral generals just doesn't seem to fit the mood of EB.
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Re: Avoiding the restless sleeper trait
Well, certainly they wouldn't mention them on written sources, but all those men you mentioned had issue of their own. If you read about their lives, you'll understand what I mean...
Maion
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Re: Avoiding the restless sleeper trait
Quote:
Originally Posted by
bovi
We're taking you to toil in our salt mines until you die. It's for your own good, of course. We'd have to kill you in other ways if we didn't.
oh why sir thank you very much xD now my people can be spared of war and carnage! :clown::flowers::hippie:
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Re: Avoiding the restless sleeper trait
Alexandros came to regret the burning of Persepolis...
And Caesar was definately not 'selfless'.
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Re: Avoiding the restless sleeper trait
Quote:
Originally Posted by
MarcusAureliusAntoninus
Alexandros came to regret the burning of Persepolis...
And Caesar was definately not 'selfless'.
See, that's what I mean. Every person feels at least a little bad when he commits mass executions and slaughter. Even if it isn't visible, it leaves a deep mark on one's personality. Somewhat like karma, if you like.
Maion
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Re: Avoiding the restless sleeper trait
Oh come on, no need to get the thread locked.:thumbsdown:
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Re: Avoiding the restless sleeper trait
Yay!
I enslaved Memphis and because my general was "selfish" he didn't get the "Restless Sleeper" trait!
Now I know to use Selfish generals to do the dirty work those mines won't be short on labour for a while :whip:
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Re: Avoiding the restless sleeper trait
=P i ususally send them off to live a new life elsewhere in my empire...where they don't cause trouble...
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Re: Avoiding the restless sleeper trait
are there 'hidden' levels of selfishness (other than just unselfish and selfish like something in between of more extreme)? because though one of my generals on campaign is selfish, he still acquired a 'restless sleeper' trait after I got him to enslave those settlements in Baktria.
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Re: Avoiding the restless sleeper trait
If I remember correctly, there are three levels of all those ".../.../..." traits (you know what I mean).
Or is that only so with the sharp/charismatic/vigorous etc... traits?
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Re: Avoiding the restless sleeper trait
I have yet to see a General with the 'slightly selfish' trait...But yeah I see what you mean. Maybe it's just luck of the draw whether the general gets the sleepless trait.
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Re: Avoiding the restless sleeper trait
Well, I had a non-selfish generals who had a "heavy sleeper" traits, even after he conquers and enslave Alexandria and all the neighbouring Ptolies...:laugh4: I'm just curious... I'd never get (or now I forget) any restless sleeper traits on my important generals... who did the killing and enslaving... I get that on my backwater governors that govern my poor developing (or failing) city... that turns red when I turn the taxes high...:laugh4:
:smash::whip:
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Re: Avoiding the restless sleeper trait
There are various hidden levels of the six base character traits. However, they are hidden and you only get a generic term based on which side of the scale he is closer to.
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Re: Avoiding the restless sleeper trait
Quote:
Originally Posted by
Mediolanicus
If I remember correctly, there are three levels of all those ".../.../..." traits (you know what I mean).
Or is that only so with the sharp/charismatic/vigorous etc... traits?
There actually six levels of each of the six personality traits. For example, for intelligence you have moronic, stupid, mediocre, intelligent, very intelligent, genius. However, on the trait scroll you only see whether a character is more or less than averagely intelligent.