Moving uints Etc on strat map
Hi, have a map working, seem to have figured this bit out. However would like to know if there are any tips or shortcuts on moving characters, armies, resorces etc about a map. Is it possible to elimiante these from the vanila then re-introduce them back as you build up the mod. Do you come up against hardcore limits etc? Taking away most units would seem the best maybe leaving only those in cities them modding them back from there. Is this possible? If so how? I was thnking of using the Time map maker for this but this only works on the Vanila maps and is chronicly slow. Any advice?
Thanks
Big Bear
Re: Moving uints Etc on strat map
Well, the simplest way to remove things is to comment them out. Just put a semicolon in front of a line, and the game will ignore everything in that line after it. You can see the game designers use them a lot when they want to put in descriptive pieces of text meant for them, not the game to read. The good thing about commenting out is that you can simply remove the semicolon to activate that line of code again.
Re: Moving uints Etc on strat map
Hi, thank that looks like a good way forward. Are there any tutorials etc about limits eg what is the min that the game requires so i can take out the stuf till i get to the least i have to ajust to get the map up and running then mod in the rest?
Thanks
Big Bear
Re: Moving uints Etc on strat map
I am not really sure. You could try the List of Hard Coded Limits topic that is stickied here. I know it mostly concentrates on the maximums, but there might be some minimums in there as well.
Re: Moving uints Etc on strat map
Replied in the TWC thread.