Re: Dawn of War 2 Open beta
I just played a skirmish, and am very meh about it.
Why the recent trend in RTS type games to go with smaller amounts of units?
I want wars, dangit. WAR! Not a series of minor skirmishes. I pine for the glory days of AOE:AOK.
Are there no modern RTS's that do what that game did so well?
I suppose I must wait for 0 AD.
CR
Re: Dawn of War 2 Open beta
So it is Dawn of Skirmish then. ;)
I do wonder if the beta is missing all the correct sound files and animations because:
a) They haven't been completed
b) They have been completed but they are unstable and/or they don't want the beta to be used too much.
Re : Dawn of War 2 Open beta
Well, I'm pretty sure all animations and sounds are there. While the sound issue can be easily fixed I guess (just turn up the volume hoping it will somehow sound as cool as DoW1), I just don't see them making a whole lot of new animations in the incoming month. Notice that existing animations aren't bad. It just lacks everything that made DoW1 awesome.
As for the small scale, I could stand it, if the game wasn't a RTS in which you have to click freneticaly on skill X or Y and to watch every single unit closely because one guy dead = 30 seconds of income wasted. As a tactical RPG or Turn based strategy game, it would be alright. As a RTS that wants to catter to casual and hardcore player, it just becomes tedious.
Re: Dawn of War 2 Open beta
I quite like it, but like other people, it has become rather tedious
Orks:
Take Nearest Locations
Train Two Shoota Boy Squads
Occansionaly train more shootas if need be, perhaps a stick bomma
Save up for Tech 2
Build Wartrukk
Train 2 lootas
Build 2 Wartrukks
Train 2 Tankbustas
Tech 3
Looted Tank, and the above, perhaps Nob Squad, but not Kommando
Heres a number of complaints:
Tactical Marine Squad: 500, all with bolters, can upgrade one with a rocket and sargeant, but If I pay just 300 I get a heavy bolter and 2 normal marines, easy choice tbh, and if your looking for AT just get Tech 2 Plasma Cannon, or a dreanaught, there still cheaper than Tactical squad
Eldar, Nids and SM get can get Supression units straight away, Orks have to get at least 20 Power to get Heavy shootas, and thats in a ability! which has a huge delay! Lootas do take that problem away, but still.
Lower the Delay explosion on stick bombs perhaps?
Bugs:
Perf is incorrect,
Rank does not work for most people (including me)
When a host recalls everyone after a game, sometimes when he starts the game a second time it will crash in the loading.
Re: Dawn of War 2 Open beta
I've yet to be in a game where I saw the 'Nids used effectively. As the Orks I can pretty easily counter them, even when facing the Hive Tyrant my warboss can pretty much negate him 100%. By the time they throw heavy hitters at me, i'm already pumping out Deff Dreads, and once that happens its pretty much gg.
I found marines to be woefully underbalanced with units far too overpriced. 500 req for tactical marines? Really? As a whole they aren't that bad but marines really need to be looked at. Tac marines are a waste, so for tier 1 you're basically pigeonholed into using slow units who are hard to relocate or scouts. If you can survive to tier 2 you can really give the enemy a tough time with dreds and your fixed AT, but that's the thing you gotta survive that long.
Quote:
Originally Posted by Crazed Rabbit
I just played a skirmish, and am very meh about it.
Why the recent trend in RTS type games to go with smaller amounts of units?
I want wars, dangit. WAR! Not a series of minor skirmishes. I pine for the glory days of AOE:AOK.
Are there no modern RTS's that do what that game did so well?
I suppose I must wait for 0 AD.
What got me was that a lot of the screenshots shown so far show some pretty decent sized battles. What we didn't know obviously was that each side was likely at the absolute cap in those screenshots, or there were multiple players/cpu players taking part to bolster the unit count. Sure they weren't DoW1 numbers but they were still pretty nice. In my beta games I rarely have more than 4-5 squads at a time. Even in CoH i had more than that... :shame:
The map selection is pretty bad. I knew it going in, but I was at least expecting some good maps for their being so few. They aren't. They are anything but. With the new garrison abilities I was really looking forward to urban-based maps to really take advantage, sadly there was only one map that can even remotely be considered urban and it isn't very good. Relic has vowed to release 2 more maps right after release, and it stands to guess that people will make their own.. I just dunno if I want to wait to be able to have good maps to play for skirmish.
All of this might be able to be excused if the AI the beta came with was at all competent. The AI in DoW1 wasn't the best but on the highest setting it could at least coordinate an effective attack. The AI in CoH was horrid, most often tripping over itself and suddenly stopping all orders and never resuming them. The AI that has followed in DoW2 can easily be called a step down from the AI in COH. Make that two steps down.
It just won't fight you. Ever. As if it's suffering from confidence issues each time you engage the AI it hits the retreat button and runs, even if your forces are evenly matched! All it will do is run around de-capping points and that's on Expert setting. I know it's an MP beta but I don't always feel like playing online and doing AI skirmish is(used to be) a lot of fun.
I read in an interview this is effectively DoW2 1.0, this is the game that will ship. The beta is solely to test for the next patch. I have to say I'm really disappointed with the final product. Limited map selection, absolutely horrid AI and two races who need a lot of tweaking. As far as I'm concerned DoW2 is definitely not DoW1. Maybe Relic will surprise me and release lots of new maps and tweak the races to where they are all on even footing. Maybe. As it stands now I probably won't buy it unless the campaign is really, really good.
Re: Dawn of War 2 Open beta
Ugh, I don't like receiving all these negative waves about a game I am positively moist in anticipation over.
As if the low unit cap and complete lack of base building was bad enough hearing about poor skirmish AI really really ticks me off. Recently I've been playing skirmish matches vs. the AI in CoH:OF and I immediately noticed how poor it was compared to DoW's AI. I also noticed that the CoH AI is absolutely obsessed with capturing points, which is particularly annoying since I always play using Annihilation victory conditions! I'm hoping decent modders eventually release a quality skirmish AI mod for CoH because so far the ones that are available right now are lacking and/or seriously buggy.
Based on what I'm hearing I think it's safe to say it's going to be awhile before Relic irons out the problems with DoW2 and (hopefully) improves the AI to the point where it doesn't suck. I know they're in the middle of testing an open beta right now but if the game is getting this much flak so close to release then it's almost guaranteed that it, at best, ship in only slightly better condition.
I guess i'll stick to playing skirmish maps vs. the AI in DoW. The spectacular Skirmish AI & DoWXP mods make playing the AI incredibly fun, epic and challenging.
Re: Dawn of War 2 Open beta
I was very put off by the whole DOW thing where they made you buy a 20 dollar expansion just to play a new race. They did that what, like 4 times in DOW?
they are doing it again, just like they are with starcraft 2. I guess its the newest fad, a fad that I will pass on.
Re: Dawn of War 2 Open beta
Quote:
Originally Posted by
Major Robert Dump
they are doing it again, just like they are with starcraft 2. I guess its the newest fad, a fad that I will pass on.
You can play all three races from the first game of the starcraft 2 trilogy. Subsequent expansions will only add a campaign, and maybe a new unit or two, thats all
Re: Dawn of War 2 Open beta
I guess I misunderstood what I was reading then, thanks for the info
Re : Re: Dawn of War 2 Open beta
Quote:
Originally Posted by
Major Robert Dump
I was very put off by the whole DOW thing where they made you buy a 20 dollar expansion just to play a new race. They did that what, like 4 times in DOW?
they are doing it again, just like they are with starcraft 2. I guess its the newest fad, a fad that I will pass on.
Well, actually, it wasn't that bad, as long as you were more of a solo player.
DoW main campaign sucked and offered no replayability.
DoW:WI assault did a bit better, as you could play with 4 races instead of one.
Then, the two last expansions did a good job at offering replayability and fun. You could play with a grand total of nine factions, and as a W40K freaks (I'm talking about the background rather than the wargame), it really was cool. I admit it got boring after the second campaign, but just defeating another race and having a 2 minutes speech about what happened was fun.
To clarify things about SC2, you will be able to play any race in multiplayer and custom games, but the first pack will only offer a tutorial (Protoss) and the first campaign (Terran). The good thing is that, according to Blizzard, each campaign will be as long and complex as a whole game (+/- 30 missions, developed background and narrative, etc)
Re: Re : Re: Dawn of War 2 Open beta
I'm actually enjoying it.
I won't buy it, but I don't regret downloading it. The ability to customise the commanders to that level, and the visual unlocks you get as you play (im a sucker for stuff like that, i'll play for it, but not pay)
New patch came out this morning my time, so its getting balanced.