Adding Watch Towers to the Campaign Map
Is there a way to add watch towers to the campaign map so that they are there from the beginning of the game? I would like to add a few of these in certain strategic locations to influence the AI's priority of attack. If the AI had greater visibility of certain possibilities due to these watch towers I believe the AI would make better decisions as to what regions it should be invading.
Re: Adding Watch Towers to the Campaign Map
Sure. They go near the end of descr_strat.txt, after faction_relations, but before the script line at the very end (if there is one). It's just watchtower x y, where x and y are strategy map coordinates. See BI's descr_strat for an example.
Re: Adding Watch Towers to the Campaign Map
HouseOfHam,
You are the man. Thanks!!!