If say I want to conquer the whole Italian Peninsula, and I want to "recycle" the Romans, where would be the best place to "migrate" them to?
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If say I want to conquer the whole Italian Peninsula, and I want to "recycle" the Romans, where would be the best place to "migrate" them to?
hell :idea2:
heh this thread is going to turn Roman bashing :2thumbsup::2thumbsup::2thumbsup:
I has a confus . . . why are you moving the Romans exactly??
Well, if you push them slowly... (capture their city, reinforce it, but let them grow to opposite site... For example, when attacked from the south, in my now running KH campaign, they'll found themself ways to kick Gallic (Aedui's and Avernii's) ass, and then made them as a partially culturalized barbaroi of the north. But when pressed from the north, that goes in my Sweboz camp, they'll just go nuts, and conquer Karthadast... not sure what'll they do when attacked from both side, but at least I can tell, Caralis and Sardinia are their favourite last vacation resorts anyway... (in BI), in Alex, they just try to fight back more fierely on you......
If anything, Gotland.
Dunno. Depends on the situation and where they decide to "migrate" or rather push towards once you kick them out of their homeland. You can even RP a new Empire of power, with remnants of the Romans of "Romanized" states.
Maion
why don't you simply conquer them??? wipe their faction out and then start using their regional troops...
and if you pull out of their cities after you have conquered them won't they turn rebel??? you can have those cities as buffer states or raid them every once in a while and take them as slaves ... or you can use force diplomacy and make a protectorate out of them Romani???
Don't force them to become your Protectorate. This will result in the EEBS script giving you the scripted AI-assisting money instead of the faction.
Maion
How can you migrate a faction???
1. Teleport an army of yours with (preferably) elephants close to a settlement you want the faction to migrate to. Conquer the city.
2. Repeat the above for every city you want the faction to migrate to.
3. Teleport your army back to wherever it originally was (or do whatever the hell you want with it).
4. Send a diplomat towards an enemy army/settlement/general/diplomat/whatever you can negotiate with and FD all the conquered settlements (were you want the faction to migrate to) to the desired faction.
5. Make sure to teleport at least one of the enemy characters to the region you want them to migrate. If all enemy FMs die, the faction will be destroyed. Also, make sure not both the FL and FH are killed in the same battle as this too results in the faction getting destroyed.
And voila, you have successfully migrated a faction to a place that may have been miles away from their original homeland. Now it's up to you to do the recolouring/renaming/whatever suits your tastes. If you are up to it, that is.
Maion
Good guide :-)
It's what I do when in a similiar situation. I've moved factions to Galatia (Arverni), Pergamon (Epeiros), Ireland (Arverni) and Atropatene (Epeiros) this way.
Maion
Epeiros and Arverni do get quite a bit around in your campaigns don't they. ~:)
I usually let them rebuild themselves and go on a mighty campaign of killing... What use is of a city but nobody to kill? Let them come at my sarissas again and again! makedonian courage will beat roman gold...
but other than that
I have never really tried moving roma around as i rather kill them than conquer them (filthy romans, you dont deserve to be conquered by righteous greeks/hellenes)
But if you do migrate them, ill put them somewhere along the lines of the alps and by those AI defense stack settlements. And then keep several forts to make sure they stayed on their side (bwuahaha)
Oh and yes epirote, koinon get moved around a lot. In facti was so inspired by one of the AARs about massalia, i sent koinon to epeiros (theyre proxy fighting romans for me) and epeiros to sicily, creating a buffer state that fights both carthage and rome (bwauahha proxy wars are fun)
Then myself? I just go conquer the barbaroi in the north and cowardly horse archers of the steppes =]:whip:
Migrating is one thing but making sense another. Romans don't make sense anywhere outside of Latium, lest they conquer it.
letting them live is a mistake in it's own right. Just do the easy way and light Barbaropolis.
i just wiped them out in my getai campaign ... goodbye rome :yes:
Yep. And that's because they are the first ones to get mauled. Epeiros by me, and the Arverni by the Aedui (who I then rename as "Vergalla" or "Great Gaul").
Well, you can always use the fact that regional barrackses will make them use region troops. But yes, seeing FMs with Roman names doesn't make much sense outside of Italy.
Maion
Just kill them, man. They dont deserve anything else.
Oh, yes: and humiliate them: build some "ZOO" with Roman inhabitants and show the world how bad they must be treated. Give some spears to visitors and let them throw these spears in the holes where Romans live. Burn them. Invite Parthians, Gauls, Germans, anyone you like and give them the right to torture, humiliate, kill, burn, sack, beat those wolf-suckers.
Oh,man... im so excited right now... :beam:
Well if you ask me I would say there are two things you can do:
1.put them on an Island somewhere in the Mediterranean (Krete, Cyprus, Sardinia or the Balearics) and let them stay there or drive them out of Italia to whereever they go...:juggle2:
2. Just Kill em...:skull: (thats what I do with rival factions, I always destroy a faction if I have the opportunitie for it..)
kill them... kill them all.. all of them... don't let any alive. kill them exterminate their settlemnet, jakc up all taxes, then leave the settlement and repeat till none are left alive.
Oh, come on guys give the poor fellas a break. I explicitly payed attention not ruin this thread with any flaming posts, so don't do it instead of me :beam:
Maion
"kill some Romans you'll feel better afterwards " hehehehe:laugh4::laugh4::laugh4:
Sicily is the easiest option, and it allows you to control them via bottleneck while they still have three decent cities. Additionally the Sicilian region has some Italian influence, and the regional troops would have that flavor (samnites, Bruttians etc). The Romans also get to fight the Greeks (when Syracuse inevitably rebels to them) and Carthage, who will periodically invade with a 1/2 stack - so the flavor of the Roman enemies will also remain. To join all of the Rome haters, this would essentially turn Sicily into your own little Zen garden of death, with the Romans being the Gladiatorial stars. Actually I plan on forcing the Romans into Sicily myself in my own game as the Aedui, although at the moment I am fleeing north, away from them...
kill, burn, maim, torture and migrate them back into their whore mothers' wombs!!
Makedonia, Fuck Yeah!
:dancinglock:
Maion