BI: How to made church buildable without destroying pagan temple first?
Just try to represent plural religion society, as well as to compensate the incapability of AI to destroy a building. I try with creating another buildings from stratch, but that means the original Churches are unused... so how to made the original church buildable alongside a pagan temple?
Re: BI: How to made church buildable without destroying pagan temple first?
only the building trees starting with 'temple_..' for the tree level name are recognised by game as the hard-coded temple types and hence exclude any others from being built in same city
Re: BI: How to made church buildable without destroying pagan temple first?
Thanks.... Just deleted the "temple" on the church entry, and set another UI and files to matching that... now I can place Church peacefully beside a pagan temple