Re: Some ancient screenshots
Nice screen shots. Especially like the "massive ranks of spears". Despite the outdated graphics, STW is still a beautiful game to behold. And I agree about the battles. I still remember an awesome see-saw battle I fought that went to time limit. :2thumbsup:
Re: Some ancient screenshots
@ReluctantSamurai, Thanks! I dont exactly remember why i put the archers like that, but i like your assuming more anyway!
@Gregoshi , My most favourite shot is Samurai Phalanxes too, when i play STW i always imagined the Yari units fighting like that.
I think everyone thinks the same: We are not able to do long-hard-fighting since RTW, and whatever you put the game as new units, new buildings, the game has absolutely no taste.
I never brutally critisized RTW, there were awesome units like Chariots, Elephants, Berserkers, Wall assasults... They were enjoyable toys, I had alot of fun with them.
The thing is, with RTW we lost our "fear of losing", and that makes the M2TW really boring game even how awesome its graphics are.
Re: Some ancient screenshots
Quote:
Originally Posted by
ReluctantSamurai
You played with a time limit?!?
:shame: I was rather surprised when I remembered that time ran out in the battle I mentioned. I would have thought (now) I would have no time limit. I can only guess I either didn't think to turn off the feature or it hadn't been a factor before.
Re: Some ancient screenshots
Original STW iirc does not have a disable timer option.
Re: Some ancient screenshots
1041 heads. The highest I can remember getting is 480/490.
Best individual battle was 1600 kills with no losses defending shinano.
Re: Some ancient screenshots
I always played with time limit too. Because without limit, your elite soldiers get tired and you losing them because of nothing. Also, as you remember enemy units start popping out from all over the screen, and that was really annoying.
Anyway, i uploaded more screenshots.
Here is another pike forest, which i like alot:
Close view of a citadel watchtower:
Here is my modern Takeda army cornered by Oda and Shimazu barbarians. It is like a scene from the movie "The Last Samurai":
Shimazu Yari Cavalry scouting the hill of the Citadel.
2800+ kills, Only with 7 elite units of Shoei. Probably against the non-upgraded Hojo hordes, but its still nice view.
While playing with Shimazu, after i make a solid line of defence on strategy map, i use harbors and drop few units of musketeers to the behind of the enemy lines,and let my men try their new modern toys on honored Samurai. That one sad view of body carpet.
Another Shimazu Light Cavalry formation. I always train my heirs as Yari Cavalry.
Ah, i am sure everyone can guess which map setting this is: "1580 Oda"! Whenever i play that setting, somehow Takeda and Imagawa always intend to make an alliance and attack Oda together. This time it was alot worse: Imagawa, Takeda and Uesugi hits my borders. This means i have to deal with Bf Ninja's, golden armored Heavy Cavalry and high honored archers, using my poor peasants! I dont remember i won the battle or not, though.
Another record; 1400+ heads taken with only 3 units of deadly musket fire.Looks like the age of the Samurai was truly ended...
Phalanx formation again, only this time i was the attacker:
I am sure all your Shogun memories rised up in your minds while you checking those screenshots. I know mine is!
Re: Some ancient screenshots
I'm getting the urge to play again. That carpet of bodies shot is incredible.
Re: Some ancient screenshots
I actually like the time limit. It's one of the features that adds strategy to the game (that way you can't simply zerg away strong defensive positions, but have to consider other alternatives, such as luring some of the defending armies out of the province, stretching their lines, or go around them in some way. In a way, it's also more realistic, making you spread your armies into smaller, functional units, instead of enormously huge stacks).
I was very annoyed when I noticed that in MTW the timer bloats with the number of stacks. One of the *points* of a timer was to AVOID 5 hour battles. I dont have time to sit on screen pushing back waves and waves of enemy reinforcements.
Re: Some ancient screenshots
Welcome back the unkown guy.
I agree with you, but cutting the battle in the middle of the action was also kind of goofy, as was the running around until the clock runs out. Both sides of the argument have pros/cons.
Re: Some ancient screenshots
I personally like the time clock 'off'. I think it adds a sense of realism, ie. no time restrictions during conflicts of history. Although some might think the compositions and sizes of the armies during the game might be alittle unrealistic, but it's all a matter of taste and preference.
Re: Some ancient screenshots
Is there a way of saving multipe screen shots? I use print screen but you can only save one image and by the time I come out of STW I have forgotten that I've made any :)
Re: Some ancient screenshots
The thing i most hate in STW is massive stacks trained by computer. You know, after killing the enemy general you just simply cutting their reinforcements down, waiting for them to apporach... It gets boring.
And dont think time limit is unrealistic: Although units already in close combat stops fighting after time limit sounds a bit stupid, in history there are lots of battles was ended due to time limit. In fact, lots of other weird things happens on real battlefield: Like fighters dont recognize their mates and attacking them, or a general gets hit at the beginning of battle... And even more exantric tricks like spies, lies...
Anyway i will stick with the idea of having time limit ^^