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Murder Manor III- Game thread [Concluded]
MURDER MANOR.............III
It seems I've finally been killed....
A long time has passed.
Gone from my manor are all the high-tech security systems and other gadgets, and the secret laboratory has been destroyed and walled off; it doesn't exist anymore. Ownership of my estate has passed onto others for generations, until the last heir to my estate has died suddenly in his sleep. The estate is now vacant, and it isn't clear who the property belongs to.
You have received a letter in the mail, from an anonymous source, offering you a $1,000,000 prize if you can accomplish a task. The objective is predictable enough, simply be the last one who isn't too scared to sleep overnight in my manor. Of course, should you end up dead, you won't be winning that prize. If you are the last one remaining in the manor, you win the million dollar prize. Should you choose to flee, you will be forever and ever labeled a chicken, and you cannot bear the thought of that, for that is a fate worse than death.
Inside my modest manor are the following 13 rooms:
- Master Bedroom
- Master Bathroom
- Walk in Closet
- Parlor
- Kitchen
- Garage
- Attic
- Dining Room
- Living Room
- Computer Room
- Guest Room
- Guest Bathroom
- Tool Shed
- You and the other guests are welcome to stay in my manor, and sleep in any of these rooms. You can stay together, or split up. You can move to each room every day, and then sleep in it at night.
- You can each choose to search a room, or you can choose to forfeit the option to search in favor of lynching one of your fellow guests. After all, one less guest means one less person competing for the million dollar prize. You can interact with various objects in the manor, to your benefit, or not.
- This is a mafia game, which means I have placed an evil power among you. I cannot be more specific than that, but I will say with 100% truthfulness that it is not me this time. I am not a part of this game at all except for having designed it. Everything else is up to you.
- Because it is a mafia game, it can be solved in the standard manner, by blindly lynching your fellow guests. You don't have to interact with the house at all if you choose not to. You'll miss out on the unique aspect of this game if you do, and you will also gain no information as to what's going on. But it is your choice and always will be your choice.
- If the evil power is killed, you can choose to leave the manor and forfeit the million dollar prize. Or you can try to stay inside the manor and win the million dollar prize the old-fashioned way... by becoming a serial killer and killing your fellow guests. If you happen to be the last one standing, you win. If no one survives, then the evil power wins.
- Some objects will be helpful to you. Others will be helpful to your enemies.
- There will be a twist, of course. You knew that.
Interested parties: (Indicated an interest in the gameroom assembly yard thread. If you're still interested, just confirm and you're IN. If you're not, I may accept sign-up players.)
atheotes
Beefy187
Captain Blackadder
Centurion1
Husar
Johnhughthom
Methos
Niklas
Renata
Splitpersonality
TheFlax
Thermal Mercury
White_Eyes:D
Winston Hughes
YLC
Zack
Double A
Diana Abnoba
Secura- Reserve player
Confirmed Players: (17/17)
Johnhughthom
Centurion1
TheFlax
Double A
White_Eyes:D
YLC
Renata
Winston Hughes
Thermal Mercury
Splitpersonality
Diana Abnoba
Zack
atheotes
Methos
Husar
Niklas
Captain Blackadder
Replacement Players: (2/2)
Beefy187
Secura
:book:
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Re: Murder Manor III- Game thread
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Re: Murder Manor III- Game thread
I am still willing to play "meat shield" :bounce: IN
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Re: Murder Manor III- Game thread
Curtain would suggest me being something which I'm not.
Oh confirming btw.
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Re: Murder Manor III- Game thread
I'm capable of filling a spot, should you require it...
...but as I was down on your list as a reserve first and foremost, I will wait to allow those who said they were "in" to confirm first; if you require me after that, then I'm more than happy to join. :3
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Re: Murder Manor III- Game thread
Okay apparently Diana does want to be in, I misinterpreted an earlier conversation with her.
Yikes that means we still have 18 people vying for the spots. I am hoping someone volunteers to sit out or is late in confirming.
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Re: Murder Manor III- Game thread
I'd suggest random.org, but since it hates me that would be unfair, I won't.
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Re: Murder Manor III- Game thread
Still left are Captain Blackadder and Niklas.
if both confirm, then I will be at 18 confirmed players and the limit on small games is 17. What's a fair way to resolve this?
Should I have them play rock, paper, scissors for the slot? Should I randomly remove a player? Should I wait until someone volunteers to not play? Or should I simply take whoever confirms first?
Ultimately what usually happens in sign-ups is that whoever is late to the party must be a reserve player. However, both players indicated an interest in playing when there were still slots available in the assembly yard thread. Neither of them were technically too late. So I am in a pickle.
Input on how I should resolve it would be helpful. My fairest solution is to ask someone among you to volunteer to sit out, because then I don't need to decide who I have to boot.
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Re: Murder Manor III- Game thread
Confirming, now that I'm out of bed.
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Re: Murder Manor III- Game thread
Confirming
damn early start to Universty.
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Re: Murder Manor III- Game thread
Quote:
Originally Posted by
Askthepizzaguy
Still left are Captain Blackadder and Niklas.
if both confirm, then I will be at 18 confirmed players and the limit on small games is 17. What's a fair way to resolve this?
Should I have them play rock, paper, scissors for the slot? Should I randomly remove a player? Should I wait until someone volunteers to not play? Or should I simply take whoever confirms first?
Ultimately what usually happens in sign-ups is that whoever is late to the party must be a reserve player. However, both players indicated an interest in playing when there were still slots available in the assembly yard thread. Neither of them were technically too late. So I am in a pickle.
Input on how I should resolve it would be helpful. My fairest solution is to ask someone among you to volunteer to sit out, because then I don't need to decide who I have to boot.
I'll sit out. I've got some partying to do and girls to chase.
(By party I mean, writing a essay on economy and by girls, I mean books I need to read...)
I should be able to play and stay reasonably active, but I know I'll enjoy it just as much reading the thread :bow:
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Re: Murder Manor III- Game thread
You're a gentleman, Beefy. Should anyone drop, I will ask you to play.
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Re: Murder Manor III- Game thread
Quote:
Originally Posted by
Askthepizzaguy
You're a gentleman, Beefy. Should anyone drop, I will ask you to play.
You heard the man... You guys better stay active or else.. I'll take over :curtain:
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Re: Murder Manor III- Game thread
Day One
click link for music.
Askthepizzaguy Manor was a breathtaking sight, even though it was such an old residence. Newly renovated, and with a fresh coat of paint, you couldn't tell the place was over a century old. The sun shone off of the front porch, and the mist from the fountain created a tiny rainbow above the pond. There were no neighbors around for miles... the compound was walled off and had security gates. There were many furry and interesting animals roaming around, grazing and otherwise enjoying life. Birds were chirping, and people were smiling. You held your golden invitation in your hands as you walked up the steps. You noticed 16 other people are waiting by the door, holding the exact same invitations as you. A man wearing a cloak and a hat to shade him from the sun walked up the steps with a large, iron key, and asked people to make way. He opened the large doors to the huge mansion, and told everyone to come inside. You went in, curious to see what was about to unfold.
The man in the cloak and hat tells you that this house was once owned by the talkingest man alive. He was such a cunning genius that if he had a nickel for every word he typed.... (well, look at this big frickin' mansion, am I right?) But I digress, that's not important to the story. Anyway, somehow or another it seems Master Askthepizzaguy got filthy stinking rich and was able to retire from a life of scum hunting. After destroying several infiltrators to his Manor, (and had some adventures that clearly had to have been drug-induced fantasies...) he lived out the rest of his life in peace, and died in this mansion.
The property passed down from generation to generation, and now, the last of his line has seemingly died off. Askthepizzaguy III, his youngest grandson, was the last to occupy this great residence. Since his passing, no one is quite sure who owns the property. But the groundskeeper was favored in his will, with the stipulation that he had to keep tending the grounds even after Askthepizzaguy's death. The trouble is, the groundskeeper didn't stay. After sleeping in the manor for several nights, he abandoned the money he inherited in the will, and disappeared. He was never heard from again. Several others have tried to claim the prize, but they have also failed. The manor no longer has a groundskeeper, and it was Askthepizzaguy's final wish that his beloved mansion be maintained in perfect condition. Someone has to become the caretaker of this mansion, and none of the local businesses are willing to take on the job. They have heard stories about this mansion, and refuse to accept the work. That's where you come in. You must prove your worthiness to become the next caretaker of Askthepizzaguy Manor, which entitles you to his one million dollar inheritance. All you need to do is sleep in this mansion and not get frightened enough to leave.
After that, tending the grounds should be a cinch. Even though no one has kept up with the maintenance, the mansion looks exactly as it did one year ago. The grass doesn't even seem to be growing... the animals outside are doing a fine job keeping it trimmed. And the nice fresh paint won't need to be repainted for quite some time. The inside of the mansion is immaculate. It's the easiest job in the world... all you have to do is sleep soundly. The man in the cloak and hat asked the group if they understood, and they all nodded. He took one long, hard look at the group, and then exited the manor without further comment. The large doors slid shut, and he locked them.
Seemed odd that he had to do that. Must have been force of habit. You check the lock and you realize you can't quite unlock it. But since there are many windows and other doors, you're not that concerned.
The Parlor
You look at the others in your group, and then out into the Parlor, where you're presently standing. You see a large couch and some chairs, several small end tables with drawers, two lamps, a table and four wooden chairs, various paintings and works of art, and a cabinet filled with fine china.
The room is very large and mostly empty, other than those objects. But it still seems too crowded for the entire group to stay here in the Parlor. Should you decide to move elsewhere to rest during the night, you're aware that only a certain number of people could comfortably sleep in any one room. Here is the list for easy reference.
https://i205.photobucket.com/albums/...rmanormap2.png
Oh, how convenient, a map of the house, with rooms clearly marked and with numbers next to each room. How curious. This must indicate how many could sleep in a particular area. You decide that you've got the entire rest of the day to KILL, so you decide to strike up a conversation with your other guests, and possibly decide what your next move is. That's when you notice that next to the map of the house, there are instructions for how to lynch someone.
If you truly wish to claim the prize
There must be murder in your eyes
If one among you must be fried
Voting is how you must decide
The one with most votes surely dies
But perhaps the others will survive
Well that puts a damper on the mood, doesn't it? All of a sudden your smile fades. Just what kind of a twisted contest is this, anyway? :inquisitive:
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BEGIN DAY ONE.
- You have until 23:59 (11:59PM) May 7th (GMT-05:00) Eastern Time (US & Canada) to place your vote for either the LYNCH or to MOVE to a different room. That is approximately 39 hours from now.
- You cannot both lynch and move in one day, so you may only choose to do one with your vote.
- Good luck.....
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Re: Murder Manor III- Game thread
The Parlor
You look at the others in your group, and then out into the Parlor, where you're presently standing. You see a large couch and some chairs, several small end tables with drawers, two lamps, a table and four wooden chairs, various paintings and works of art, and a cabinet filled with fine china.
-You will be updated privately whenever you move to a new room. Since you're all in the Parlor, consider this your update.-
Alive: (17/17)
atheotes
Captain Blackadder
Centurion1
Diana Abnoba
Double A
Husar
Johnhughthom
Methos
Niklas
Renata
Splitpersonality
TheFlax
Thermal Mercury
White_Eyes:D
Winston Hughes
YLC
Zack
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Re: Murder Manor III- Game thread
Further explanation about Move and Lynch:
- If Lynch is selected, NO ONE can move.
- If Move is selected, EVERYONE can move to whatever room they wish.
So, either no one moves and someone dies, or everyone is allowed to move or remain where they are. You aren't choosing where to move yet, just if you move at all. You guys can move to separate rooms, you don't have to move together as a group. If move is the choice, PM me and tell me which room you wish to move to.
FAQ:
Q. We vote move (unspecified location) or lynch (whoever). now how does the majority work? if it's 5 for move to 4 for lynch Methos and 3 for lynch Romanic, what happens?
A. Move beats Lynch unless there is a Lynch candidate with more votes than Move does. You do not total up all of the various candidates to beat "move".
Q. Do we interact with whatever room we're currently in, then, even if we're moving?
A. If you wish to examine, pick up, take with you, or otherwise interact with any object in your room, tell me how via PM. You only interact with the room on your orders, and only the room that you've moved to. Or the one you're in if you haven't moved yet
Q. Is there any reason not to just examine everything, all the time, and try to take everything that's not nailed down?
A. There may or may not be. Unfortunately I can't tell you if it is safe to do so. Otherwise there's no mystery.
Q. If five people send in orders to "take X" without having consulted each other, you random.org it?
A. That's probably how I will do it. If it is two, I'll ask them to rock paper scissors for it. It's going to be easier on me and everyone if people decide ahead of time.
Q. So do we get a limited number of actions during the day?
A. During the day you may vote to Lynch or Move to a new room. Whichever gets the most votes wins. If you wish to interact with something, pick up items or whatever, you may do so. There shouldn't be any limit to that, except you're confined to the room you're in and others may wish to interact with a thing as well. It may be best to discuss actions involving your room with the others in your room, to avoid conflicting plans.
Q. How many actions do we get?
A. Voting to move or lynch are your main options. You can one of those once a day. Searching can happen once during day phases. interacting with items and objects and rooms can happen anytime, there's no restriction on it, or how many.
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Re: Murder Manor III- Game thread
Well, should we begin by looking inside all the drawers, behind all the pictures, under the couch cushions, and all of that? Oh, and the paintings and art, definitely check them out.
I figure if anything's going to jump out and kill me from doing so I may as well get it out of the way early so I don't have to engage in a tiresome "to lynch or not to lynch" debate.