Regarding the galatians tribes...
Hi everybody,
I'm a new member of the forum, but I've always checked it for previews and interesting posts.
Your work it's amazing, I'm in love with EB since I discovered it years ago :laugh4:
My question is about the galatian unit roster:
I believe there's no need for a "Galatian" faction, because after their encounter with Antiochos Soter, having settled in central Anatolia, they devoted themselves to farming, plunder and mercenary service. They had border disputes with Cappadocia and Lycaonia. These is perfectly portrayed by their "ingame" status as Eleutheroi and recruitable units for the neighbouring factions.
Still they were Celts, who migrated from southern Gaul, who fought also to assert their independency during the EB time period.
So why the Arverni and Aedui can't recruit proper galatian units besides the Kluddolon?
As for the Belgae, who didn't expand much, I think there are more "deserving" factions, they are recruitable for the gallic factions.
What should be done? How is going to be in EBII?
Re: Regarding the galatians tribes...
The reason these units cannot be recruited by the Celts in EB1 is because of model-sharing limitations of the R:TW engine. In R:TW a faction can have only two unit-types with the same model in one battle, or else the game will crash. Actually the limit is one, but by designating one of the units as a "mercenary" you can reuse the model once. Because there is only a limited number of models available in R:TW, models are reused frequently for multiple factions. For example the Galatian heavy cavalry use the same model as the Brihentin and the Remi Mairepos. Because the Gallic factions have access to both, they cannot get Galatian heavies. Similarly the Tindanotae model is also used for Tindanotae mercenaries and Gaesatae. M2:TW can accommodate far more models, so I don't think this will be an issue in EB2.
Re: Regarding the galatians tribes...
Thank you for the answer ^^
Re: Regarding the galatians tribes...
Wow, that was an awesomely informative answer. Thank you very much Ludens! I learned something today.
Re: Regarding the galatians tribes...
Is Galatia going to be a faction? If not I think I might be able to come up with a great case for it's inclusion, for example the Dying Gaul created to commemorate the defeat of a grand conquest attempt by the Galatians.
Re: Regarding the galatians tribes...
If you feel that you could come up with enough evidence for a Galatian faction (Galatian-Bythinian alliance was one suggestion) the team would be willing to hear it. You might bring something to the table we haven't read yet so who knows what could happen.
Re: Regarding the galatians tribes...
Re: Regarding the galatians tribes...
Don't get me wrong, I'll be more than pleased to see a Galatian faction, but the way I see it is that in 272 BC the Galatian had just been defeated in 275/274 BC in the famous "Elephant Battle".
And after that they began to settle near the river Halys. What followed where organized raids by the Tolistobogii in Aeolis, the Trocmi around the Hellespont and the Tectosages toward inland Asia Minor for the next forty year or so...
I feel that the Round Monument and the Long Monument at the temple of Athena and the assumption by Attalos I of the title Soter, were political moves with the particular goal of obtaining a recognition by the "public" of his title of Basileus and as "guardian" of civilization...
I'm going to be happier with a Celt-Iberian, Aquitanian or Balcanian faction; the best would be a Cisalpine one like the Insubres ('cos I live there) XD
BTW regarding Cisalpine Gaul with the map in EBII being enlarged, will you put in all the lakes? ^^
Re: Regarding the galatians tribes...
Quote:
Originally Posted by
Arjos
Don't get me wrong, I'll be more than pleased to see a Galatian faction, but the way I see it is that in 272 BC the Galatian had just been defeated in 275/274 BC in the famous "Elephant Battle".
And after that they began to settle near the river Halys. What followed where organized raids by the Tolistobogii in Aeolis, the Trocmi around the Hellespont and the Tectosages toward inland Asia Minor for the next forty year or so...
I feel that the Round Monument and the Long Monument at the temple of Athena and the assumption by Attalos I of the title Soter, were political moves with the particular goal of obtaining a recognition by the "public" of his title of Basileus and as "guardian" of civilization...
I'm going to be happier with a Celt-Iberian, Aquitanian or Balcanian faction; the best would be a Cisalpine one like the Insubres ('cos I live there) XD
BTW regarding Cisalpine Gaul with the map in EBII being enlarged, will you put in all the lakes? ^^
What's your feelings about a Belgae faction?
Re: Regarding the galatians tribes...
It seems to me that two regions are too few to represent their variety, they will end up with possibly the largest unit roster for a single city, not mentioning the population issues...
But having a tribe with possesion in the continent and some fellow kinsmen in Hibernia or Britannia would be interesting, but unfortunately I don't know if in 272 BC there's a particular one, like the Atrebates later in history...
A Belgae Confederacy is hard to depict, I hope someone will show that I'm wrong ^^
Re: Regarding the galatians tribes...
The Belgae would be difficult. It would require special expertise, extensive research, etc...
The Galatians could function as a faction. They had the capacity to organize significant armies operating far afield from their home territories. They showed a preference for raiding over conquest, content to enrich themselves from their hillfort country through raiding, tribute, and mercenary service. Capturing the inter-tribal relationship would be an interesting added dimension.
Re: Regarding the galatians tribes...
If there was a realistic chance of including the Belgae I would do the research, although I have a feeling all the EBII factions have been agreed on and are well into the development stage, thus it would be a waste of time.