What is required is,
A campaign halving the number of factions,
AI ONLY factions have unique and cheaper units,
Player Selectable factions have unqiue and more expensive units,
Can these be the SAME units?, or will we need new entries for names and duplicate the unit icons, info pics etc??
Cheap units for AI and none available for mercenary pool,
and expensive units for player,
limit the mercenary pool to the expensive units,
Increase Revolt Potential for all Provinces, leave income unchanged,
Reduce benefits from Titles,
can anyone think of anything else??
we should be able to get away with TWO files only
(i hope) - less is best...