Enabling units for different factions
Can I enable recruitment of Parthian Armored Horse Archers for Arche Seleukiea?
I would like to roleplay the creation of units similar to byzantine kataphraktoi, capable for both melee combat and long range archery, and those "Shivatîr-î Zrêhbârân" seem like the closest thing in EB (if there are some better units for my intended purpose please share).
I would be very thankfull if some kind soul could explain me how to do this. I've never modded RTW, but I have some minor experience from other games, so I hope I'll understand quickly.
P.S. If possible I would also like to rename them and up their secondary attack a bit.
Re: Enabling units for different factions
I think the Armenians would work better for kataphraktoi - they're worse, but the Arche already got (nearly) the best of everything, giving them the best armored horse archers in game would just mess it even more up IMO :)
Re: Enabling units for different factions
I think maybe a little more realistic unit for the AS to recruit would be the Baktrioi Hippotoxotai
https://www.europabarbarorum.com/i/u...ppotoxotai.gif
Re: Enabling units for different factions
yeah baktrian horse archers are way more realistic. change their range to 185. 170 for horse archers is pathetic
Re: Enabling units for different factions
Added unit will only be used in my current campaign - where I'm already the far more powerfull than any competitor. I want to roleplay the creation of these units as a response to horse archer warfare that's constant on my northern borders. As this AS is extremely rich and wealthy, I wanted to use best horse archer in game, unit which would have the best armor and training possible. As I can't make them, I want to use the best unit in game.
I would also like to add some cheaper unit as a medium alternative, those units you suggested should work out fine.
Re: Enabling units for different factions
I would be interested in instigating something similar to the OP, adding in the Baktrioi Hippotoxotai would provide an interesting roleplaying aspect. Anyone skilled in this area of unit addition?
Re: Enabling units for different factions
Moved to the modding subforum.
Re: Enabling units for different factions
Ok, but how to do it? Im curious too. I play as romani and would like to train balearic slingers (i researched and romans did use them).