Quote[/b] (Sir Dipthong @ Dec. 06 2002,11:04)]You lasted about a month longer than me, Jon Perhaps the problem is high expectation as I thought that MTW would be Shogun battles, with Europa Universalis political strategy. Lost interest when I realised that the Campaign game is basically identical to Shogun, just bigger. The lack of any historical accuracy is a disappointment, too.
Don't want to knock the game as clearly some people love it. I think MTW is really 2 different games, the Battles are so different to the campaign map I wonder if the same company wrote it i.e. Battles look excellent, easy to control units, decent AI, plenty of depth. Campaign looks cluttered, hard to control, abysmal AI, no depth just micromanagement. Problem is that battles on their own soon become uninteresting so you need a context for them.
To try and be constructive, I think that TW3 should dump the grand strategy completely and have a tactical map a level above the current 3D battles, about current province level. Here you actually move your armies like more conventional wargame, rather than the unrealistic 1 Province = 1 Battle = 1 castle. Some of the most interesting parts of historical battles was the maneuvering over days and weeks leading up to the battles. This is lost at the moment and I would rather have that than pointless princesses, assassins that are little more than coin toss and a trading system and diplomacy that is sub Civ-1.
There'll be no TW3 for me unless the whole campaign game is reworked, not just expanded.
http://www.totalwar.org/forum/non-cg...icons/wave.gif