Re: Years per Turn Problem
Try searching our modding forum: I am sure this has been asked before. If you can't find it there, you could try asking over at the EB2 forum or the TWcenter's modding fora.
Re: Years per Turn Problem
For some reason, I didn't think of that as actual modding (making it work as I believe it was designed) but, it is - I'll check the modding sections. I had thought of making every season six months so that a year was a year if easy but then, so many things would be affected like repair/build times, unit construction times, etc that I thought better of it.
Re: Years per Turn Problem
Well, no replies. From the old posts, some have done it but no indication of where that page I saw and lost is at. Oh well, not the end of the world (that's the Mongol invasion :) ).
Re: Years per Turn Problem
Quote:
Originally Posted by
LordK9
Well, no replies. From the old posts, some have done it but no indication of where that page I saw and lost is at. Oh well, not the end of the world (that's the Mongol invasion :) ).
Did you ask over at the TWC? I'd be amazed if there was no one there who could help you.
Re: Years per Turn Problem
I did; lots of views but no replies. I just found where to change it and an very old post came up from a Yahoo! search that explained how to get around the read only problem. It won't work from a saved game so next start, I can do this (it's the same page that one uses to unlock the other kingdoms once a game is won). Now I'm hoping to find out how to change build times and training times - setting the game turn time to 0.5 (two turns per year) will cause advanced equipment way to early and tons of troops I would think. Modding has never been a thing for me - I tend to break things - we'll see how this goes. :)