How do I give the Greek Cities wardogs?
Cause my son likes the Greeks and likes wardogs. That's why. I've tried giving them the Dacian wardogs. So far all I've managed to do is get the game to crash before it even starts loading, until I reverse the changes I made. This is what I've tried so far, changes in bold. Thanks in advance.
C:\Program Files\Activision\Rome - Total War\Data\export_descr_unit
type barb wardogs dacian
dictionary barb_wardogs_dacian ; Warhounds
category handler
class heavy
voice_type Light_1
soldier barb_handler, 12, 36, 1.2
animal wardogs
attributes sea_faring, hide_forest
formation 2.2, 2.2, 3, 3, 3, horde
stat_health 1, 1
stat_pri 6, 4, no, 0, 0, melee, simple, piercing, knife, 25 ,1
stat_pri_attr no
stat_sec 14, 4, no, 0, 0, melee, other, piercing, none, 25 ,1
stat_sec_attr no
stat_pri_armour 3, 1, 2, leather
stat_sec_armour 2, 1, flesh
stat_heat 2
stat_ground 2, -2, 3, 2
stat_mental 4, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 610, 40, 60, 80, 510
ownership dacia,greek_cities
C:\Program Files\Activision\Rome - Total War\Data\export_descr_buildings
building equestrian
{
levels stables cavalry_barracks hippodrome circus_maximus
{
stables requires factions { barbarian, ct_carthage, eastern, parthia, egyptian, greek, roman, }
{
capability
{
recruit "carthaginian warhounds" 0 requires factions { spain, }
recruit "carthaginian cavalry" 0 requires factions { spain, }
recruit "barb cavalry gaul" 0 requires factions { gauls, }
recruit "barb cavalry german" 0 requires factions { germans, }
recruit "barb cavalry dacian" 0 requires factions { dacia, }
recruit "barb cavalry scythian" 0 requires factions { scythia, }
recruit "barb wardogs briton" 0 requires factions { britons, }
recruit "barb wardogs dacian" 0 requires factions { dacia,greek_cities, }
recruit "barb wardogs gaul" 0 requires factions { gauls, }
recruit "barb wardogs german" 0 requires factions { germans, }
recruit "barb wardogs scythian" 0 requires factions { scythia, }
recruit "carthaginian cavalry" 0 requires factions { carthage, }
recruit "numidian cavalry" 0 requires factions { numidia, }
recruit "east cavalry" 0 requires factions { pontus, }
recruit "east horse archer" 0 requires factions { armenia, parthia, }
recruit "egyptian cavalry" 0 requires factions { egyptian, }
recruit "greek light lancer" 0 requires factions { macedon, }
recruit "greek cavalry" 0 requires factions { seleucid, thrace, greek_cities, }
recruit "roman medium cavalry" 0 requires factions { roman, } and marian_reforms
recruit "roman light cavalry" 0 requires factions { roman, } and not marian_reforms
recruit "roman wardogs" 0 requires factions { roman, }
}
Re: How do I give the Greek Cities wardogs?
There's a couple of things that could have gone wrong: no skin or model available, model already used by another Greek unit, that sort of thing. Maybe you even need to create a separate entry for this unit.
Obvious question first: have you read the "How to add units" guide by Epistolary Richard?
Re: How do I give the Greek Cities wardogs?
There's a problem most likely with the assignment of faction skin to that specific unit. If there is no faction skin for the wardogs unit, then a conflict most likely appears.
Re: How do I give the Greek Cities wardogs?
Quote:
Originally Posted by
Ludens
There's a couple of things that could have gone wrong: no skin or model available, model already used by another Greek unit, that sort of thing. Maybe you even need to create a separate entry for this unit.
Obvious question first: have you read the "
How to add units" guide by Epistolary Richard?
Well, I did, but maybe I need to look at it again. I'm not sure if it will help, though, because IIRC there are some files that have "handlers" entries in addition to "wardog" entries, a situation his post does not cover. When I get some time I'll see if I can apply what Epistolary Richard, you, and Edyzmedieval have to say.
Thanks, guys.