Originally Posted by [b
Quote[/b] (chilling @ Feb. 27 2003,10:01)]I actually quite like the ship system as it is. There isn't too much micromanagement involved in creating a chain of ships to whatever province you have your beady eye upon. I'd like to see a distinction between a warship and a trader/transports as that would be fairly realistic. You could build your trading empire but you have to be able to protect it with a fleet of warships too. This would stop you rushing to get that trade advantage that is so easily gained. Just think, a huge trade empire of ships with no warships, just one warship entering and decimating your trade/transport links could be devistating. It would make you focus on protecting your fleet at least.
Each turn is a year so loading and unloading is too micro for my liking. In a year most of these ships could reach most of the map so the trasporting troops stuff should just be a given.