is there anyway to mod the game so that the AI does nothing for certain factions.
i'm guessing this has been posted before but i can't find it by searching.
thanks
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is there anyway to mod the game so that the AI does nothing for certain factions.
i'm guessing this has been posted before but i can't find it by searching.
thanks
well i don't think you can turn off the AI for a specific faction but you can turn it off for all factions using -ian or C just add them to the command line then press I in the campaign to turn off ai
thanks dessa
ah cool.
see if i went into the file (dunno which one) and changed the factions AI behavior would that do in a way to turning it off? like make it really dumb? do u know which behavior setting is the one that would cause the AI to be most "dumb" and not make as many moves?
thanks
i really don't know
thanks dessa
jagmaste: I havn't tried this but you could change the behaviour to rebel. This would mean that they dont attack anyone and dont build anything.Quote:
Originally Posted by [b
Or you could change it to CATHOLIC_ISOLATIONIST, again not sure of the exact behaviour but try experimenting and seeing what happens.
Let us know what you find though http://www.totalwar.org/forum/non-cg...cons/smile.gif http://www.totalwar.org/forum/non-cg...cons/smile.gif
hiya,
ur discription of "rebal" is exactly what i wanted to hear, thanks.
can anyone give me a list of what the other behaviours do?
i could also try "stagnent" as i presume this makes the AI really passive, the byzantines are set to this and they never amount to much in a SP game. but rebal is better.
the reason i'm asking this is me and a few friends wanna play a MP campaign and in practicing with myself i found the AI making its own decisions over my moves, so i wanna dumb the AI on the factions my friends are playing so that doesn't happen. i know i could turn off all the AI but we wanna play a GA game so there is more stratagy involved than simplily beating eachother senseless.
i didn't mention the MP campaign thing before incase i got laughed at. personally i can't see this not working, cause as long as we don't cheat and the AI doesn't interfer with our factions it'll just be a normal game.
thanks v much
Scott
but switching it to rebel has no effect for the following reason rebels will take advantage of a situation such as leaving a province ungarrasioned.
thanks dessa
That is true Dessa14 they will attack ungarrisoned provinces. But am I right in saying that they wont build building and additional units? http://www.totalwar.org/forum/non-cg...s/confused.gifQuote:
Originally Posted by [b
Quote:
Originally Posted by [b
nope, i tried it and they made stuff like castle upgrades, inns farmlands ect. and they trained presants.Quote:
Originally Posted by [b
but they didn't attack anything.
its still a dramatic inprovemtn on its behaviour tho. i'll keep u posted on how i get along.
scott