Quote[/b] (Mysterium @ Mar. 05 2004,22:45)]So, how much of the vehemence is because of the poor conversion, and how much of it is the game itself? Sure, the Library was a tough, slogging sort of mission, but I think it's not bad if just one level is done that way. I played that co-op with my friend from 1:00 am to 5:00 am one morning, and we were wiped out at the end of that. But it was a fun journey.
And saying something the AI is no better than half-life is like saying an Olympic sprinter is no better than that other guy who got a gold medal. Besides, Halo was begun not that long after Half-life, then Microsoft bought it and it was re-designed from the ground up.
And I thought the level design was great. There was a wide range of mission types, and the two different enemies meant it was sometimes an FPS against intelligent enemies, and sometimes a zombie-hunt. I still give it the thumbs up.
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