There are many very promising mods in the making. Some have a completely new setting (like NTW, METW, HTW), while others focus on improving the original MTW (MedMod, Re Berengario's mod), but I can't see anyone improving the Viking Invasion add on.
I would like to make a face lift of VI, but only if I can get some help. Maybe a modding team can be started? It won't need to be bigger than 2-3 persons, as the plans I have won't require as much work as many other mods. Most graphics are already in the game. Basicly there are two major tasks:
-A new strategy map
-Messing around with the various txt files.
My problem is that although I consider myself to be fairly experienced by now with the MTW txt files, I'm not much of a graphics modder. So I need help on that strategy map. Someone with experience on Wellington's LMM would be great, but not necessary...
Here follows a list of some of the changes I had in mind. They are of course all open for discussion.
1) Completely new strategy map, using a satellite image(have found a few suitable ones). It will include 5-6 regions in southern Norway, and maybe 4-5 in Denmark. Denmark will be connected on land to Germany, and all coastline regions(like Normandy and Friesland) will be playable (maybe also regions along the Seine river - as the Vikings raided Paris).
2) Factions:
*I will split the vikings into the Norse and the Danes, as they were often bitter enemies. Denmark was under one king, and were the ones to invade England in 860 with a grand army. The Norse Vikings were more focused on Ireland rather than England.
Norway was split into many regions, each lead by its Jarl. But a Jarl from the southern tip of Norway gradually managed to become King of the country, after bloody battles. A player can start as Jarl of this faction.
*The French and the Germans will be added, but only as "background" factions. They will get "safe" regions inland. By "safe" i mean that they will only have "one way" borders to the coastline regions. This will ensure that the Danes must keep garrisons to prevent germany from attacking, but at the same time the Danes must stay focused on taking England to win. Not sure how the AI will handle this though.
*More Irish factions
There were many Irish factions, and they all wanted to rule Ireland Thus the Norse never met gathered opposition early on, but rather many to ally with.
3)New tech tree:
*A new and more historical one for the Vikings.
*If one of the Viking factions take a coastline province from the French or Germany, they will no longer have the regular viking one, but rather the one of the French and Germans, thus the Normans may appear in some form http://www.totalwar.org/forum/non-cg...ns/biggrin.gif
This can be achieved by using "fake tradegoods".
4)Give the units a face lift.
I neither have the time nor the knowledge to do this alone,
so, anybody want to help?? http://www.totalwar.org/forum/non-cg...icons/wave.gif