Re: Good suggestion for better build queues
Nowake, you're right. But then again, I get that "Out of funds" during the first twenty-odd years anyway.
However it would definitely be useful throughout the rest of the game, esp. the middle when-I'm-teching-up-like-crazy-and-specializing-my-provinces stage; it would definitely help me not have to write down what provinces I'm teching up for what specific purpose. That way, I only need to make that decision once, when I'm done with the initial expanding phase, and forget about it for the rest of the game.
Sure, use of some provinces is obvious (+ valour provinces), but not all are; and sure, some people don't like to go through that stage anyway.
I'm just saying that it would be useful; not crucial, but definitely useful; and it can't hurt having it ;)
Re: Good suggestion for better build queues
What I'd like is a build queue like Civilization's. Once a building is finished, the game prompts you what you want to construct next on the same window that says the building is finished. In MTW, the game tells you the building is finished at the start of the turn but you can't construct buildings until after all the messages have been displayed. It's very hard to remember which province had buildings completed so I just scroll through all of them.
Re: Good suggestion for better build queues
Quote:
Originally Posted by andrewt
It's very hard to remember which province had buildings completed so I just scroll through all of them.
i write them down.
but you have a good point. It would be nice to be able to decide if you want to build a new building at the complete construction messege.
This should work for governors/generals as well. when the new V&V come in, you should be able to add/take away power.