My family tree is more like a family bush, hardly any new members in years. Has anyone else got this problem?
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My family tree is more like a family bush, hardly any new members in years. Has anyone else got this problem?
Change the faction heir to someone younger, so I heard that increases heirs...
Have a good 16-20 year old be next in line, in oppose to a 30+ year old, so I heard...
I agree with the above. Another idea is if you feel confident in your battle abilities just let a captian command your forces. After a couple good victories you will most likely get an option to addopt him :charge:
Expanding on that, break that main force into three or four different elements and move them in a group/formation during your campaign in strategic mode. After several grouped battles, you'll receive the option to adopt those captains as new family members.Quote:
Originally Posted by element
I agree with all the above, but would like to add the following.
During the civil war, i had 11 family members sitting at my capitol doing nothing. So i made an army out of them and managed to rout a lot of troops before my infantry caught up. So that's what you do if you have lots to spare...
another option is to bribe enemy generals, look for a general without army its cheapier then.
I didn't know that. I am running very low on governors now.Quote:
Originally Posted by Mariux Maxentius
Thank you guys I will try this younger heir idea. As for the adopt a captain, most of my armies are led by captains. In fact one captain just took Byzantium and all my family members are in towns as governors except for one and he is family only because he was a suitable husband. So far I have not needed a high ranking general to defeat enemy armies, I guess my captains must feel pretty let down after all their efforts
I gained several victories with a captain, but he didn't promote. How many victories does he need to get adopted, and do they have to be of any particular quality? (i.e. Heroic, clear, etc.)
I think it may have to do with the victory quality. I have no evidence to back this up though.
I had a lot of Family members dying and loads of cities without Governers and armies without Generals. Now for some reason after that little down period I have more than what I know what to do with them! Eventually this 'crop' will die but I think I'll be done this campaign by then.
they may be picky on chosing captains. I sent a captain around for years victory after victory, even one heroic one. Never was asked to join.
I changed my 45-year-old faction heir to someone 15 years younger and that really helped (he had a son almost straightaway and later became a governor). Also it's good when one of your female members of the family gain a husband to join the house. I guess with a bit of luck you can have many husbands joining your House over a short period of time.
I haven't got that problem, but I've got a related one - my family keep having daughters. It's infuriating. The bottom (or top?) of the tree is full of teenage girls, most of whom look identical.Quote:
Originally Posted by The Hun
I'm just hoping that when I get all these girls married off they will have lots of big, strong baby boys.
Surely those teenage girls will get married and you'll be able to accept new Roman nobles (their husbands) into the fold so that you won't have to wait for any offspring to mature?
Things have not improved for me. My family has quite a few girls who are very young.
I do not know if victory type applies, otherwise most of my captains would now have their feet under the family dinner table ~;)
.......' victories like this go only to the best '
If a captain defeats the enemy so decisively ( enemy faction heir and 2 other generals killed in one battle ) and still is overlooked, does this put him at risk of bribery etc?
All this is a shame just when I am making money and slaughtering foes I have but 3 governors and so my people begin to riot. Is there a way I can tell my garrisons to slaughter a few townsfolk to curb their rebellious nature? I do not really want to resort to this as my people are the chosen ones afterall
Man, I wish I had your problems. I have FAR too many family mambers. My family tree is more likely a family orchard. Is there a way to disown family members? ~:confused:
on topic-ly, I suggest you save before the coming of age of a male family member, and if he doesn't get the trait "Fertile" you can always reload...
You can never have enough family members!
I've been really lucky recently because two sons matured into fine upstanding Romans and two daughters got married and I accepted two more Roman nobles into the house. I now have surplus family members ~D .
I got too many of the retarded fools. Their all drunks, gamblers, child molestors or incompetent. I was under the impression that allowing governors to sit in a city with a decent learning center would produce some decent leaders, at least in managment. I've got upwards of 15 family members, and not one of them has above 2 management.
How exactly does one actively get Management? Influence? I don't see a way.
I can just see all my governors sitting in the academy, with a dozen prostitutes, six bottles of roman wine getting absolutely pasted. Yes, sir. The fun just never ends. It's a pity you can't turn the blade of your assassin inwards. I'd assassinate my entire family. :evil:
Keep Your governors in the field if they are fighting batlles they get good V&Vs. I always send my govs on trips to slay the enemies of the Julii and very rarly have one gov in the same town for to long. Keep em moving thats what i say.
I'm happy to keep my family members governing in the towns and cities because I want to at least have the option to build whatever constructions I want as well as recruiting whatever soldiers I need. Without a governor in the settlement it's not so easy.
If you toggle "manage all cities" in the options menu before you start a campaign, you'll be able to manage all taxes, building and recruiting queues without a governor.Quote:
Originally Posted by Despot of the English
~:cheers:
R'as
But I am a control freak! ~D I don't want the pesky AI building and recruiting behind my back!
Can you guess what just happened?
That's right 2 adoption choices. 2 captains finally acknowledged for their battlefield skills.
Anyway I have now begun trading with Brutii and look forward to crushing them after first making money out of them. They seem too interested in taking Greek land, I don't know why, I learned from my battles with Macedon that Greek nations field armies of weak and feeble pikemen
Good one mate ~:cheers: . All the more reason for me now to really try to get some captains promoted and brought into the house.
I have pretty much decided the adopt-a-captain feature is random, since I won with an army of 3 peasant unit cards against an army of Egyptians full to the top of the banner. No adoption option. Hey! A rhyme! ~:cool:
I find that rather hard to believe...
Bah, so it was on easy setting. Lay off! I can't play the hard stuff...
Still, very hard to believe... :-D
I think you can only adopt someone into the family if you have a princess that you can marry them too, at least that's what I've noticed from my experience playing.