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Pike & Musket TW ( XVI-XVII mod) in the RTW
Although we still don't know much about RTW engine, I believe we can start our new thread about implementing our mod using RTW ( or future MTW 2) engine.
As far as I know it is possible to have about 300 units in RTW. If it is true this means we can add at least 30 additional units to our list in the XVI-XVII mod on MTW engine.
That is very good I believe.
Soon I will add some proposals for the new units.
For now, that is all.
Regards Cegorach/Hetman ~:cheers:
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
I was just wondering how long would it take for You to announce this ~;)
:charge:
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Brilliant !!! :bow:
Marvellous !!! :charge:
Amazing !!! ~:cheers:
.... Ok I am all right now.
For early Hussars remove the wimgs, for late please eliminate the shield, the rest is perfect to me !!! ~D
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Okay
I ask a pardon for absence of animal fur on shoulders...))
There was no place on texture... Though if remove wings to early (though I met the images with wings, but some other kind) - that is possible I shall add fur of leopard. can then early to make with sabres? And late - with pikes?
Still I would like hear the comment concerning cosssacks. You have received my letter?
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
wow! I've got to say that looks very promising ~:cheers:
BTW, Sad Ronin, my aunt lives in Odessa.
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
So here is the unit list - it is from P&M TW for the MTW, so more units can be added as well.
The names are in national languages, some units will be also available as mercenaries, regional troops or for several factions.
Units unique for one faction only are marked with #
FACTIONS AVAILABLE - the rest will be rebels and their units will be available as regional units for every/several factions untill it will be possible to add more ( an addon to the RTW ???).
ENGLAND
HUNGARY
VENICE
SWITZERLAND
THE KNIGHTS
DANEMARK
SPAIN
CRIMEAN KHANATE
HAPSBURG - AUSTRIA, HRE
THE NETHERLANDS
FRANCE
SWEDEN
PORTUGAL
COSSACKS
POLAND
RUSSIA
THE OTTOMAN EMPIRE
FOR MANY FACTIONS or all of them ( cultures)
Artillery:
Organ Gun,
Mortar,
Demi-Culverin,
Culverin Crew,
Mercenary Cannon,
Serpentine,
Siege Cannon,
Infantry:
Archers,
Urban Militia,
Town Militia,
Pavisiers,
Pavise Arbalesters,
Arquebusiers,
Muslim Feudal Levy - only Muslim factions ( except Tatars), a typical 'cannon fodder',
Wagon Infantry - hard to create, maybe a form of field fortifications.
Cavalry:
General - different for different cultures,
Lancers - basic heavy cavalry from late Medieval,
Demi-Lancers - for western factions,
Mounted Crossbowmen,
Eastern Lancers - lighter than western lancers,
Mounted Arquebusiers,
ADVANCED:
Line Infantry,
Grenadiers,
Regimental Cannons,
DISMOUNTED CAVALRY - if possible
Nobles - several eastern european cavalry units,
Dismounted armoured cavalry - eastern european and ottoman heavier cavalry,
Knights - or rather sword & buckler - several western european cavalry units shpuld dismount into them, also available as an infantry unit for some factions ( e.g. the Knights);
Dismounted Cavalry - modern, western cavalry units will dismount into this;
REBELS
Fanatics,
Rebel Marksmen - experts at hiding,
Peasants,
Peasant Guerillas - expert at hiding,
REGIONAL
Czeremisi - VOLHYNIA AND VOLGA-BULGARIA
Uskok - DALMATIA
Musketyri - BOHEMIA
Wallon Pikemen
Wallon Corselets - 'corselets' so heavy, armoured pikemen,
Wallon Musketeers
MERCENARIES - many more units will be available as mercenaries e.g. Cossacks, Scots, Swiss etc. But here are the units which will be available as mercenaries ONLY,
Infantry------>
Lancknecht Pikemen,
Lancknecht Halbardiers,
Lancknecht Armoured Pikemen,
Doppelsoldner,
Lancknecht Arquebusiers,
Mercenary Musketeers,
Mercenary Pikemen,
Italian Arquebusiers - IN ITALY
Italian Corselets
Italian Pikemen
Cavalry---->
Free Lancers,
Mercenary Dragoons,
Reiter - IN GERMANY
Mercenary Cuirassiers
Albanian Stradiots - IN ITALY
THE OTTOMAN EMPIRE
Infantry------->
'cannon fodder'
Sekbans#
Azebs#
Tüfekchi # - musket armed, so better;
brigands & pirates
Martolos - greek bandits,
Levends #
Panduks - marksmen,
Ta'ifat Al Ru'sa - algerian pirates,
Jannissaries
Zirhli Nefer# - heavayinfantry, polearms;
Okchu Yenicheri#
Tüfekchi Yenicheri#
Cavalry----->
border cavalry, also Ghazi
Akinji#
Deli#
feudal cavalry
Timarli Sipahi#
Jebelü #
elite cavalry
Kirmizi Bayrak # - majority
Ashaghi Bölüks # - guardians of the Prophet's Banner
Sari Bayrak# - Sultan bodyguards,
balcan auxiliary, heavier cavalry, probably there is a better name for them I'll check
Voynuk
GEORGIA - #ALL
Infantry---->
Aragvlebi
Mtiulebi
Kveiti Meomrebi
Metopheni
Cavalry------>
Elite Mkhedrebi
Shubosani Mkhedrebi
RUSSIA - #- ALL
Infantry---->
musket/arquebus armed
Pishchalshchiki
Streltsy
Soldaty
Vybranniye Soldaty
pikemen
Streletskiye Kopeyshchiki
Kopeyshchiki
Vybranniye Kopeyshchiki
others
Dismounted Ryndy
Opolcheniye
Cavalry----->
feudal cavalry
Pomestnaya Konnitsa
Znat
Ryndy
reformed
Reytary
Draguny
russian copies of Polish cavalry types
Gusary
Stremenniye Kopeyshchiki
others
Stremenniye Streltsy
Sluzhiliye Kazaki
Tatarskaya Konnitsa
MOLDAVIA
infantry--->
Razesi
Calarisi#
cavalry-->
Oastea Mare Cavalry
Wallachian Cavalry
Oastea Mica Viteji
Oastea Mica Boyars
POLAND - #-ALL EXCEPT "Lisowczycy" who are mercenaries,
Cavalry---->
professional
Petyhorcy,
Pancerni,
Husaria - Winged Hussars
Kozacy- armoured, ancestors of Pancerni;
Strzelcy,
Dragoni,
Rajtarzy,
Tatarzy - Polish/Lithuanian Tatars,
Wolosi,
noble levy
Szlachta
Kresowa Szlachta
mercenaries, for Poland 'normal' unit
Lisowczycy
Infantry------>
Piechota wybraniecka
reformed
Piechota lanowa
Muszkieterzy
Pikinierzy
COSSACKS
Infantry---------->
Ukrainian Peasants - 'cannon fodder', numerous and cheap;#
Molodyki - young Cossacks, light pikes, 'cannon fodder';#
Zaporozhye - 'core' infantry, good musketeers;
Serdjuks - elite musketeers;#
Plastuny - Cossack foot scouts, hide everywhere, marksmen;#
Harakterniki - cossack legendary warriors, hide everywhere, hard to get;#
Cavalry-------->
Storozha - Cossack horse scouts, hide in long grass;#
Reyestrovie - basic cavalry, average quality;
Dzhura - cossack bodyguards, god quality cavalry;#
SWEDEN - #ALL
Infantry------->
early
Svennar
Dalkarlar
Kungliga Majestäts Drabanter
reformed
Musketerare
Pikenerare
Svenska kommanderade musketörer
Kungliga Maj:ts garde och livregemente
Cavalry------>
Upplands ryttare
Dragoner
Smalands ryttare
Hakkapeliitta - Finnish cavalry
PORTUGAL - #ALL
Piqueiro Ligeiro
Marinheiro Portugues - Portuguese sailors
arquebusiers on camels !
Arcabuzeiros de Goa
FRANCE #-ALL
Infantry ---->
early
Royal Swiss Pikemen
French Royal Foot Arquebusiers
French Royal Foot Pikemen
Enfants Perdus - French Forlorn Hope
reformed ( Richelieu)
French Musketeers
French Pikemen"}
Mousquetaires du Roi
Cavalry---->
early
Gendarmes de la Garde
Argoulets
reformed
French Light Cavalry
French Heavy Cavalry
Mousquetaires du Roi - elite, dismountable
THE NETHERLANDS
Infantry--->
Watergeuzen#
pikemen
Piekeniers met rondas #
Pikeniere#
musketeers
Musketiere#
Cavalry---->
Ghemeijn ruyteren#
Gheappoicteerde curassiers#
HAPSBURG - AUSTRIA, HRE
Infantry---->
Musketiers
Piekeniers
Verlorne Haufe - Forlorn Hope !
Rondartschiere#
Cavalry ------>
Croats
Empire Reiters#
Empire Cuirassiers#
LIVONIAN CONFEDERACY ( OR TEUTONIC ORDER)
Courland Reiters
CRIMEAN KHANATE ( Tatars)
Kirim Suvari# - elite
Izci Tatarlar - scouts, hide in long grass !!
Kipchak Asker#
Atli Tatarlar
Nogay Asker#
Tatars with arkans# - slave hunters
Infantry
Keffe Bekci# - crimean Jannissaries
SPAIN #-ALL
Infantry----->
Rodeleros
Guardia Tudesca
projectiles
Arcabuceros
Ballesteros - albalesters
Forrajeros
Mosqueteros
Mosqueteros - REFORMED
pikes
Corseletes
Picas Secas
Piqueros
Piqueros - reformed unit
special
Encamisados - hide everywhere,
Guardia Real - elite
Cavalry---->
Archeros
Celadas
Celadas - later period
Dragones
Herreruelo
Nueva Guardia
DANEMARK
Infantry ----->
Snapphanar# ambush experts
Cavalry ---->
Rostjenste#
Nationale Ryttere#
SWITZERLAND
Swiss Pikemen
Swiss Armoured Pikemen#
Swiss Halberdiers
THE KNIGHTS
infantry
Order Militia#
VENICE, GENOA
infantry
Scapoli - marines,
FLORENCE
cavalry
Bande Nere# - the Black Band
HOUGENOTS
cavalry
Millers#
HUNGARY - will be revised thanks to the help of Speiz_Bankurt
Infantry---->
Haiduks
Cavalry---->
Szekely#
Hungarian Hussars#
Rac
SCOTLAND
Highland Clansmen#
Scottish Archers
Scottish Pikemen
Scottish Musketeers
Montrose's Musketeers# - veteran unit able to beat enemy cavalry in melee;
IRELAND
Infantry------>
Omacach - elite melee infantry;
Enniskillen Fusiliers - elite musketeers, 'bulletproof vests';
Oaghancocharan - elite marksmen and ambush fighters;
Kernbannal - basic rebels, javelins;
Galloglaidh - axe wielders, elite melee unit;
Cavalry------>
Hobilars - good quality lancers with javelins;
Taghhoba - good quality mounted arquabusiers;
EGYPT - some units also for the Ottomans,
Infantry------->
Mamluk Handgunners#,
Ashirs - syrian militia,
Cavalry------>
Mamluk Horse Archers#
Saharan Cavalry
Mamluk Cavalry
Camels
Bedouin Camel Guns#
Bedouin Camel Warriors
ENGLAND
Infantry------>
Longbowmen#
Sprinkler Men#
Billmen#
Trained Band Billmen#
Trained Band Musketeers#
Trained Band Pikemen#
cavalry--->
Border Reivers
New Model Army-->
Ironsides#
New Model Army Musketeers#
New Model Army Pikemen#
Saxony LifeGuards#
BAVARIA
Bavarian Black Cuirassiers - Pappenheimer's cavalry
BRANDENBURG
HANSA
Hansa Town Militia
NAVARRAE
I will edit this post if something serious will be changed.
ALL these units are already available in the MTW edition of this mod - check the thread in the Engineers Guild and my sign for downloads.
The beta 0.6. pre-release is including two from many more historical battles for this mod.
ALL these units are known in details ( mostly), which allows recreating them in the RTW engine mod.
Regards Cegorach/Hetman ~;)
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Wow ... this sounds so kewl, i cant belive it :)
plz get this up and runing for me ....
regards
HahnHolio
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
sorry to start criticising as Im probably not the one who should be speaking, but I have to say that "Vybranniye Soldati" sounds stupid ("Chosen Soldiers" in english).
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Well Russian units name sounds fine for me except Vybranniye Soldaty and Streletskiye Kopeyshchiki i always thought that Strelets were russian word for musketeer.
@Sad Ronin
Btw а ты случаем не с twow будешь?
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Quote:
Strelets were russian word for musketeer.
not exactly. They carried a samopal, an axe and a sword IIRC.
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Hi, all! I'm almost back in this group.
Quote:
Originally Posted by Dirty peasant
Well Russian units name sounds fine for me except Vybranniye Soldaty and Streletskiye Kopeyshchiki i always thought that Strelets were russian word for musketeer.
Íó, äà, çâó÷èò õðåíîâî. Íî êàê èõ åùå íàçâàòü? Äåëî â òîì, ÷òî â êàæäîì ñòðåëåöêîì îòðÿäå áûëî íåáîëüøîå ïîäðàçäåëåíèå êîïåéùèêîâ, òèïà, òåõñàïïîðò. Êàêîãî-òî íàçâàíèÿ, íàñêîëüêî ÿ çíàþ, ó íèõ íåò è íå áûëî. Íî â èãðå îíè äîëæíû áûòü, òîìó ùî à) îíè ðåàëüíî ñóùåñòâîâàëè; á) íàäî æå êàê-òî ïðèêðûâàòü ñòðåëüöîâ... ìîëîäöîâ (÷åì ýòè êîïåéùèêè â ðåàëüíîñòè è çàíèìàëèñü). Âîò òàêàÿ áàéäà. Åñëè ó òåáÿ åñòü ëó÷øåå ïðåäëîæåíèå ïî íàçâàíèþ - ïðåäëàãàé.
Íàñ÷åò "Âûáðàííûõ". Áûëà ïðè ñòàðîì ðåæèìå öàðñêàÿ ãâàðäèÿ, æèëà â Ìîñêâå, îõðàíÿëà öàðÿ. È íàçûâàëèñü îíè, ðåàëüíî, Âûáðàííûå.
Quote:
Originally Posted by Dirty peasant
@Sad Ronin
Btw à òû ñëó÷àåì íå ñ twow áóäåøü?
À òû ñàì, ñëó÷àéíî, íå ñ dirty.ru?
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
to RUSSIA:
Pososhnaja Rat' - Auxiliary armies similar on Opolcheniye
"Vybranniye Soldaty"= Polk Novogo Stroja? (New Order Regiment?)
to MERCENARIES
where Scottish mercenaries?
Cossacks too often acted in a role of the mercenaries in many armies of many countries
to Poland
Panc³rn³e kozaki?
Pospolitoe Rushenie ?
Quote:
COSSACKS
Infantry
"Ukrainian Peasants"}#
"Serdiuks"}
"Cossack Wagon Infantry"}
Cavalry
"Cossack Veterans"}#
"Cossack Sotnia"}
To tell the truth I not like it...))
Transylvania?
Wallachia ?
Dirty peasant
Quote:
@Sad Ronin
Btw à òû ñëó÷àåì íå ñ twow áóäåøü?
Ñëó÷àåì áóäó...)) Ronin.
Dead Moroz
Quote:
Íó, äà, çâó÷èò õðåíîâî. Íî êàê èõ åùå íàçâàòü? Äåëî â òîì, ÷òî â êàæäîì ñòðåëåöêîì îòðÿäå áûëî íåáîëüøîå ïîäðàçäåëåíèå êîïåéùèêîâ, òèïà, òåõñàïïîðò. Êàêîãî-òî íàçâàíèÿ, íàñêîëüêî ÿ çíàþ, ó íèõ íåò è íå áûëî. Íî â èãðå îíè äîëæíû áûòü, òîìó ùî à) îíè ðåàëüíî ñóùåñòâîâàëè; á) íàäî æå êàê-òî ïðèêðûâàòü ñòðåëüöîâ... ìîëîäöîâ (÷åì ýòè êîïåéùèêè â ðåàëüíîñòè è çàíèìàëèñü). Âîò òàêàÿ áàéäà. Åñëè ó òåáÿ åñòü ëó÷øåå ïðåäëîæåíèå ïî íàçâàíèþ - ïðåäëàãàé.
Agree on 100%
Quote:
Íàñ÷åò "Âûáðàííûõ". Áûëà ïðè ñòàðîì ðåæèìå öàðñêàÿ ãâàðäèÿ, æèëà â Ìîñêâå, îõðàíÿëà öàðÿ. È íàçûâàëèñü îíè, ðåàëüíî, Âûáðàííûå.
Then + Polk Novogo Stroja
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
God, all that russian text looks like elfic or something...
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
SwordsMaster
Ea...)
We are elves...)))
Simply change the coding with West-European ISO on Cyrillic (Windows) ))
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Quote:
Originally Posted by Sad Ronin
SwordsMaster
Ea...)
We are elves...)))
Simply change the coding with West-European ISO on Cyrillic (Windows) ))
No! On Elfian (Windows). Or Elfian (KOI8-E).
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Quote:
Originally Posted by Sad Ronin
to RUSSIA:
Pososhnaja Rat' - Auxiliary armies similar on Opolcheniye
"Vybranniye Soldaty"= Polk Novogo Stroja? (New Order Regiment?)
Íå óâåðåí íàñ÷åò Ïîñîøíîé Ðàòè, íå ïðèïîìíþ, ÷òîáû ÿ ãäå-íèáóäü òàêîå ñëîâîñî÷åòàíèå âñòðå÷àë. Äà è âîîáùå, íå ñëèøêîì ëè ñëîæíî? Âîò, Îïîë÷åíèå - ïðîñòî, ïîíÿòíî è... êðàñèâî. ~:)
Íàñêîëüêî ìíå èçâåñòíî, òåðìèí "ïîëêè íîâîãî ñòðîÿ" - ãîðàçäî áîëåå ïîçäíèé. Âî âðåìåíà îíûå åãî íå óïîòðåáëÿëè... Âïðî÷åì, êîíå÷íî, "ïîìåñòíîé êîííèöû" òîãäà òîæå íå áûëî. Íî, â îòëè÷èå îò êàâàëåðèè, äëÿ íîâîé ïåõîòû ìû èìååò àóòåíòè÷íîå íàçâàíèå. È ñòðåëêîâ, è ïèêåéùèêîâ, íàñêîëüêî ÿ çíàþ, íàçûâàëè "ñîëäàòû". Ïîñêîëüêó â èãðå ìû èìååì äâà ðàçíûõ âèäà þíèòîâ è, ñîîòâåòñòâåííî, äîëæíû èì îáîèì äàòü êàêèå-òî èìåíà, òî ÿ è ïðåäëîæèë: ñòðåëêîâ íàçûâàòü ñîëäàòàìè, à ïèêåéùèêîâ - êîïåéùèêàìè (äàáû ââîäèòü â çàáëóæäåíèå ïðîòèâíèêà). Íó, ðåàëüíî, íå íàçûâàòü æå èõ "Ñîëäàòû-êîïåéùèêè" èëè "Ñîëäàòû ñ êîïüÿìè"? Õåðíÿ êàêàÿ-òî ïîëó÷èòñÿ. À ïî÷åìó íå "ïèêåéùèêè" èëè "ïèêèíåðû"? Ïîòîìó ÷òî, íàñêîëüêî ìíå èçâåñòíî, ýòî òåðìèíû áîëåå ïîçäíåãî âðåìåíè.
Ñîîòâåòñòâåííî, ðóññêèå ãâàðäåéöû òîæå äîëæíû íàçûâàòüñÿ "âûáðàííûå ñîëäàòû" è "âûáðàííûå êîïåéùèêè".
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Dead Moroz
Íååååààà ÿ ñàì ïî ñåáå ~:)
Íó ìîå äåëî - êðèòèêà ~D.×åñòíî ãîâîðÿ íà áóðæóéñêîì ÿçûêå ïðî÷èòàòü ýòè íàçâàíèÿ òðóäíî , äà è çíà÷åíèå èì íåïîíÿòíî ~;) Âîçüìèòå âñåõ þíèòîâ èç êàçàêîâ è òîãî...Íó ÿ ýòî òàê äëÿ ïîíòà...
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
You could call the Scottish Musketeers 'Royal Scots'
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
@ Dead moroz
Why dont call them pikeyschiki or musketeri.
About the guard, well call them just Vybranniye (the chosen) instead of the chosen soldiers which sounds waaaaay more stupid.
And as a side suggestion, why dont you write in english to make it readable to everyone else as well. :book:
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
WOW!!! That's one hell of a lot of factions you got there.
Limitations: 20 total (21 including rebels) and this includes the 4 auto-allied factions. If you take away three auto-allied factions and just leave the Senate (you may have to have at least one other) you still have a limit of 17.
I'm bummed by this too, I had to cut a whole load of factions out of the CTW mod.
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Quote:
Originally Posted by SwordsMaster
Why dont call them pikeyschiki or musketeri.
Who?
Quote:
Originally Posted by SwordsMaster
About the guard, well call them just Vybranniye (the chosen) instead of the chosen soldiers which sounds waaaaay more stupid.
There are 2 kinds of guard - riflemen and pikemen. If RTW engine allows us to have two different units with one shared name then I don't mind that both these units are called just "vybranniye".
Quote:
Originally Posted by SwordsMaster
And as a side suggestion, why dont you write in english to make it readable to everyone else as well. :book:
Because no one english speaking member complains about these names. ~;)
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Quote:
Why dont call them pikeyschiki or musketeri. Who?
Quote:
"Ñîëäàòû-êîïåéùèêè" èëè "Ñîëäàòû ñ êîïüÿìè"?
Quote:
There are 2 kinds of guard - riflemen and pikemen. If RTW engine allows us to have two different units with one shared name then I don't mind that both these units are called just "vybranniye".
But "Vybranniye musketeri" or even "musketeri gvardii" and the same for the pikemen to make it a bit more readable.
see, the point here is not to use 15th century names, because the language actually evolved in the last 5-6 centuries, so theres no much point using names that are meaningless for us. I mean, try to respect the original ones as long as possible, but dont let that lead to ridiculous points. If theres no satisfactory orignal name, then use a different one as long as the concept is the same. Thats my opinion of course...
Quote:
Because no one english speaking member complains about these names.
Okay get your point. ~;)
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
But it is possible to have two different units with the same name.
OK, I'll shut up now...
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
The Irish in this period had Taghcach, they were fairly rare 'file' musketeers, and Oaghancocharan "Woodfolks of Cochoran", who were guerrilla riflemen, and cavalry involved Hobilar (medium cavalry using throwing spears, and a lance, riding hobby ponies, armored in chain with metal plates on it), and Taghhoba, gun-using Hobilar, who wore only padded armor, but would instead ride in a circle round the target, and used an axe in melee.
Other infantry included Claghcach, who are quite advanced over their dark age forebears. Instead of being unarmored and lacking a shield, they use a rather large, thick wooden shield akin to a Scottish targe, and a longsword. Later ones, Omacach, also carried a flintlock pistol, fire a single shot right before they charge, or into a charge enemy, to soften them up for the melee.
Caladnaght (Hard Men), used a large two-handed sword, and were mainly employed for anti-armor purposes, a 'homegrown' version of gallowglass (though they actually preceded gallowglass, who were high medieval mercenaries, originally). Gallowglass used an axe more regularly than a sword, a sparth, which is a double-bladed axehead on a 2 meter shaft. Caladnaght dressed in the same manner as a Gallowglass (and if they were used, utilizing most of the same model would probably do the job for that just fine, just change the weapon, and the skin a bit to give a unique look).
Kerns used a slightly elongated lochaber axe in this period, and are no longer peasants, but semi-professional soldiers, who train and serve 4 months each year (the levies actually cycled in and out, you train 4 months, each man trades places with another, who trains and serves 4 months, and so on).
I know the Irish may seem like a footnote to most people, but France and Spain both saw Ireland as a major nation in this (and most preceding) period, and used, widely, Irish soldiers and mercenaries, but mainly saw them important due to silver and marble that came from Ireland (producing fairly decent trade revenues in Ireland). When the English Victorian Conquests were completed, Irish nobles fled to France and Spain where they were immediately given lands, and sometimes control over private armies. The Irish are only a footnote because the island came under near complete dominion of the British (though, technically, a few towns and small pockets never had British rule exerted on them, and some places in the west felt British rule only slightly). But they had influence over both Spain and France, which is pretty impressive. They're mostly overlooked in this period because, I think, British accounts. The old 'victors write history' chestnut. It's notable many of the conquests were done by buying clan heads and local kings, rather than too many military struggles. While Irish field armies didn't often beat English ones, Irish raiding forces could decimate a force easily 4 times their size. The best Irish units should be fast raiding units who are capable of hiding anywhere, and good ambushers, though Irish fusiliers, called Raohcach, were supposed to be good line infantry, they were just very small in number due to the expense of outfitting them.
The Irish were unified, though it was tenuous, because the English kept buying clan heads, and that was disconcerting to most. Even if not a faction, Irish provinces should then, at least, be heavily prone to rebellion, if possible (as, it was a rebellion in the late 1910s that established a free Irish state, and those rebellions had been going on everywhere there was English rule for nearly 700 years, the Irish were not fond of outside rulers).
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Good info Ranika. I checked and you are right there were many spanish military leaders with surnames such as O´Donell and O´Riordan. Most of the fonts are of a later period (XVIII-XIX cent). I guess in the Early modern age the Iquisition was too powerful to allow many of these men to get positions of power.
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
In the earlier periods, there were fewer Irish leaders, because much of Ireland was still indepedent, so they didn't need to flee to Spain or France yet. Instead, they'd flee to neighboring lands in Ireland, with their forces, and launch counterstrikes. The wars between the English and Irish lasted for centuries (which is another reason just being a rebel province would kind of annoy me, since they would fall too quickly).
Edit;
Well, "indepedent". It was technically a British protectorate, it would not be a British property until the act of union. It did not give Britain soldiers (except as mercenaries) until the act of union, and broke this protectorate status multiple times. Only east and south Ulster, Meath, and the north of Leinster in Ireland were actually under direct British rule.
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
I edited the unit list post. I have also chosen the factions which should be present in the mod.
I am really disappointed that only so few factions can be used.
I hope that future MTW 2 will allow more.
Anyway, lets do it really good, quality should be our primary concern.
@Names
I do not really care they can be called 'Vybranniye', both units.
Actually the same way it was done in MTW P&M TW also here it is your choice how the units should be called like. ~:)
@ Streletskiye Kopeyshchiki
These were the pikemen used to cover Streltsi from cavalry.
New units for Cossacks and Hungary soon, other factions will get something after this.
Thanks to efforts of many supporters of the P&M TW, especially AlexPeters, Swordmaster and Dead Moroz I have really HUGE resources to choose new units from.
regards Cegorach/Hetman ~;)
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
Quote:
Originally Posted by Silver Rusher
But it is possible to have two different units with the same name.
That's what I wanted to know.
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Re: Pike & Musket TW ( XVI-XVII mod) in the RTW
@Ranika
Very interesting info about the Irish. I know Irish historu well, but the unit ideas are something very useful, especially the fact that they have Irish names as well, which is very important for this mod.
Although Ireland will be only a rebellious province/provinces and not a faction ( RTW engine doesn't allow too much) many units from your proposals will be used, I believe.
GENERALLY
Soon we will have our own webside, with some kind of forum, most likely.
Soon I will place new units for Cossacks, Ireland ( rebels) and maybe for Hungary as well.
BTW - there is another historical battle for the P&M TW for MTW ready to download. Several more will be ready later.
Regards Cegorach/Hetman ~;)