Has anyone succeeded in adding a full new building? I'm getting CTDs without any error messages. Really annoying, I wanted to experiment a bit with new buildings ideas...
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Has anyone succeeded in adding a full new building? I'm getting CTDs without any error messages. Really annoying, I wanted to experiment a bit with new buildings ideas...
There is a building editor in the RTW Mod section. Presumably it works!Quote:
Originally Posted by eadingas
No, it doesn't. All it does is making the editing of export_descr_building easier a bit, but even that not much. There's a lot more involved than that, including selecting cas models and ui pictures, etc. I thought I had it all done, but the game still crashes.
Yay! I did it! I added a building, and it works!
http://img127.exs.cx/img127/8864/garrison.jpg
Ph33R my 1337 sk33lz ~;)
Hurray! This is most excellent. Can you select graphics and the like though? The build icon for it looks a little off, and the info picture is Roman and so on.
The graphics is generic building graphics. I may have 1337 sk331z ;) but no graphic ones. If someone draws something for me, I can put it there, no prob.
I don't know anything about adding/making graphics, but I mean, if you had the graphics for the new building, you would know how to add them into the game?
Yes. It's as easy as putting graphics for units, just make a directory in UI and put a picture with a proper name in it.
Just in case you guys are interested vercingortix has released import support for item files, building models, and is in the process of making the script export capable. By the way nice work on the mod so far guys I sincerly hope that you finish it and add all the things that are missing from RTW. If I was not working on the fourth age mod I would definatly sign on with you guys. Look foreward to seeing the finished mod.
Thanks!! I've just found that out westerday. Altohough some of the guys in our group already knew for some time ( Vercingetorix :wink: )...Quote:
Originally Posted by WhiteWolf
Thanks for your words of encouragement. :bow:Quote:
Originally Posted by WhiteWolf
Does this mean we can add Oppidia and trenches and such?
Oppidia, yes. Trenches, I don't know.Quote:
Originally Posted by Ranika
eadingas said modifications to terrain were done by the 'town center' like structure. So, the barbarian high king's hall and such make that center hill. Was thinking, perhaps that could also add a trench or embankment around the settlement, or raise it up a bit more, making it more like a hill fort. Irregardless, I'd be pleased as peach just to see Oppidia added.