Re: 3D Studio Max 6 question
The CAS editor does work with 3ds Max 6. I have no idea wether it runs at windows 98. But 3d modelling programs do require memory and processing power so if your computer is not able to handle XP, then I am not sure wether it runs properly.
:book:
Just checked the system requirements:
Minimum System Requirements: Windows 2000, NT, or XP; Intel-compatible processor at 300mhz minimum, 128mb of RAM and 300mb of swap space minimum.
And if I were you I would double the requirements just to have it run smoothly. You will have lots of frustation when your model is shockingly rotated.
Re: 3D Studio Max 6 question
Hi Duke John,
Got the HD space, 256RAM, Intel 550 processor, Win98 and an ATI Graphics card for video capture and editing. Its basically a souped up Pentium III and it seems to be okay even for later products (like the ATI card w/c was recommended for Win ME/XP and Rome TW w/c I can run with most graphics settings on minimum). But the CAS plugin should technically work?
Thanks,
Clare
Re: 3D Studio Max 6 question
I have 3ds Max 6 and the script runs, so yes.
And what are you going to make? Will you go for the Hundred Years War, the Wars of the Roses, or something else?
Re: 3D Studio Max 6 question
Actually I've been thinking of something a bit further in the future. I've been wanting to make a mod of the Jacobite Risings for a long time now and I've nearly enough info to make a Zulu War mod. I finished the skin for a Brit Redcoat but I just need to cock his hat into a tricorne shape :)
I think I might just buy it and if it doesn't work on my machine I'll convince someone with XP to install it there and I'll work on it when I can.
Thanks very much!
Clare
P.S.
Any chance we'll be seeing War of the Roses TW for Rome? :) It's certainly a better diplomatic engine for doing it.
Re: 3D Studio Max 6 question