A horse of a different color
Hi guys,
What determines the horse color that a unit rides on? I want to mount some fine fellows on greys but I keep getting chestnuts. Can this be changed? Can there be more mounts - unit specific mounts (with their own unique saddle cloths) particularly? - per faction?
Thanks,
Clare
Re: A horse of a different color
Quote:
Originally Posted by dclare4
Hi guys,
What determines the horse color that a unit rides on? I want to mount some fine fellows on greys but I keep getting chestnuts. Can this be changed? Can there be more mounts - unit specific mounts (with their own unique saddle cloths) particularly? - per faction?
Thanks,
Clare
I suppose it is the mount type: light horse, medium horse, heavy horse, generals horse. I haven't tested it though.
Re: A horse of a different color
At the moment i think it's one texture per horse type per faction. I've created different coloured horses within one faction by editing the following files:
descr_mount.txt has the basic mount list. copy an existing light horse or other and call it
type grey horse
class horse
model horse_grey
Then in descr_model_battle copy and paste an existing horse and call it horse_grey too. make it look to your new grey tga texture when used by the specific faction.
Then in export_descr_units make your unit use grey horse
hope this helps.
Re: A horse of a different color
Thanks Hoggy you da man! :) I'll try it out
Cheers,
Clare