units officials (centurions and others)
hi , i dont know is this very important but , i believe that this can make the game more realistic... why only advanced units have a centurion or someone who carry the flag , but , for examples , hoplites , spartans and others dont have anyone! , so , its some mod or something to give all the units a centurion ??? or unit comander???? ~:cheers:
Re: units officials (centurions and others)
do the centurions even do anything?
Re: units officials (centurions and others)
Re: units officials (centurions and others)
Wow, that was a really really really really, stupid reason why.
Re: units officials (centurions and others)
hehe. cool. That's what I thought.
Re: units officials (centurions and others)
They do fight too though.
Re: units officials (centurions and others)
hey are they why some units are a little big? example urban cohorts are 42 men
Re: units officials (centurions and others)
Because they have a centurion (officer) and a centuries signifier (NCO). This was similar to the legions eagle but each century in a cohort had one and it was this that they would rally around. The Romans seem to be the only factions with 2 officers in their units though.
Re: units officials (centurions and others)
Quote:
Originally Posted by Medieval Assassin
Wow, that was a really really really really, stupid reason why.
Is it me or are you picking on Medieval Asassin. Well I guess the rules do'nt apply here when one gets flamed in such a manner. ~:confused:
Re: units officials (centurions and others)
I'm a bit miffed that Carthage doesn't have officers, at least for their 'home grown' units like Poeni Infantry and Sacred Band Infantry.
Re: units officials (centurions and others)
Don't underestimate the effect of the officers and bannermen. They are quite powerful warriors in their own right, having 2 HP each.
So a centurion for a unit of Urban Infantry is about the most powerful man in the game. And the best part about them... They regenerate.