Originally Posted by afrit
I played RTR 4.1 campaign on Medium/Medium and toyed around with 5.0. My biggest reason to try the mod was improved gameplay (i.e more of a challenge), not realism.
I liked the slower kill speeds in battle, although the AI is still pretty dumb. Didn't get to try the ZoR system much (I played Macedon and conquered mostly greek cities). Didn't like the idea of slower build times, new building requirements (Carpenter, stone etc.). It also felt less stable than Vanilla.
BUT, my biggest problem was that it looked like the strategic AI was totally lost with the new buildings. In 10 years (20 turns) few factions had captured anything beyond their borders. Rebels were still everywhere, while my faction was at 20+ provinces already. In Vanilla, the AI expanded better.
So I went back to Vanilla. Which was a disappointment. Now I am just praying for the patch to make the AI better; otherwise, I guess I'll have to take up making my own personal mod to suit my play style.