Ques. Re: Factions and Cultures
i'm making a mod, and have run into to somewhat of a stumbling block concerning the various factions and their realted cultures
i know that the factions are hardcoded to specific culture types, my question is, what exactly does culture affect? i asked this elsewhere but the response was somewhat incomplete. my specific concerns are: does it affect unit types?
does it affect ancillaries?
does it affect allowable building types?
and if so can these things be bypassed, in other words can i make units and building types and ancillaries factions specific instead of culture specific?
one more question concerning Roman factions. I know that roman factions have to be either allied ( default ) or at war ( as edited in descr_strat.txt ) and can not be neutral. my question is if they are set at war will they remain at war for the entire game, can they make peace? If they are set to allies, will they reamin allied for the entire game, or will they eventually go to war?
thank you once again, and i want all of you to know that i love each and every one of you motherf***** ( thats a term of endearment where i'm from, or at least amongst my group of friends ) you have all been extremely helpful and i greatly appreciate it ~:grouphug: without all of you who have helped me in the past the mod that i'm working on now would not even be as far along as it is. so thank you. ~:cheers: and i'm keepin notes, you will all get a special thanks in the credits once its finished.
-5000
Re: Ques. Re: Factions and Cultures
does it affect unit types? - Some units are set by culture, but you can change this in the entry for that unit in export_descr_buildings.txt
does it affect ancillaries? - Sorry I don't really know
does it affect allowable building types? - Same as units, I think there may be some culture specific buildings, but this can all be changed in export_descr_buildings.txt
About the Romans, apparently the romans do eventually declare war on each other, though I've never seen it unless I started it..
I haven't tried setting them at war to start with. I guess those at war with the senate would be outlawed, never to be accepted again, but the only way to be sure is to test it...
sorry about the time it took to reply