Re: Editing civilizations
Hi Burocrat, welcome to the forum.
Its a shame that you cant get hadrian to work, were you using the show_err command?
Re: Editing civilizations
Sad to hear your having problems with my editor, but I always like to help people in need of assistance, so I'll see what I can do.
By the sound of it, you only want to allow faction x with building z to build a unit that faction y can already build with building z.
This is pretty easy to achieve, though perhaps not instantly recognisable.
First, select the complex/building you want, then go to the "Capabilities" tab, then select the unit your after from the "Units" drop down box.
After selection, the "Factions" box should gain one or two entries, enter the name of the faction (or culture group) you want to build the unit in the text box below that listbox, and press the "A" button next to the listbox, now press the "E" under units dropdown box, then save and exit as normal.
I just did that myself and the game loaded no problems.
If you want faction x to build building z that faction y can already build, its even easier, select the building your after, go into the building tab, find the "Faction Requirements" listbox, enter the faction's/culture's name below in the text box, press the "A" button next to it, and then save as normal.