Creating Special Timelines
How do you create special timelines to tell the game when to end. Like in MTW, the game is supposed to end in the late age (around 1400). Is there a way to make a game end at the year 2000 or just continue until the player conquers everything. Thanks for any help in advance.
Re: Creating Special Timelines
You mod one of the files and change the end date from 1453 to xxxx
Re: Creating Special Timelines
Go to the /Medieval - Total War/campmap/startpos directory and add a line to the startpos files for Early, High, Late, or whatever that says:
SetGameEndDate:: 1942
The game will then end in 1942. You can change the number to whatever you like. There's a maximum, of course, but I don't know what it is. It probably depends only on how many bits they use to store the date. If it's an ordinary signed integer you can set it to a little over 2 billion.