Re: Senate mission problems
Sounds like a bug-fixer issue...PM the creator of the mod.
EDIT: what year is it? do the roman factions control the entire map?
Re: Senate mission problems
The year is 197 B.C. The Romans control about a third to a half of the map. The Germans are still strong as are the Egyptians and British.
Terry
Re: Senate mission problems
Sound like a bug-fixer issue. PM player1.
Re: Senate mission problems
Hardly, bug-fixer in no way changes anything related to senate missions.
-some traits and modified
-some units are modified
But nothing is added or deleted that could garble such things as senate
P.S.
Could this be related to so-called load/save AI bug?
With weird things like auto-negotating protectorate in turn after load.
Or maybe not?
Re: Senate mission problems
Senate is schizophrenic. I have seen it outlawing all Roman factions on the 5th turn before. It will also randomly assign missions to conquer places you already hold etc.
Best solution is to kill the Senate by taking Rome.