Contains information about textures, models and animation used by units.
type unit_tag
skeleton.......fs_skeleton_tag, indiv_range....40
texture........faction, data/models_unit/textures/unit_skin.tga
model_flexi_m..data/models_unit/unit_tag_300.cas, 8
model_flexi_m..data/models_unit/unit_tag_300.cas, 15
model_flexi....data/models_unit/unit_tag_200.cas, 30
model_flexi....data/models_unit/unit_tag_100.cas, 40
model_flexi....data/models_unit/unit_tag_70.cas, max
model_sprite...60.0, data/sprites/unit_tag_sprite.spr
model_tri......400, 0.5f, 0.5f, 0.5f
Unit details
type ............unit
dictionary ......unit_dictionary_tag
category ........category
class............class
voice_type.......voice
soldier..........model, #soldiers, #extra, #officers
mount ...........mount
mount_effect ....mount_effect
attributes ......unit_attributes
formation .......close_x, close_y, loose_x, loose_y, ranks, formation
stat_health .....hp, hp_extra
stat_pri ........att, chg, ms, ms_range, ammo, wp_tpe, tech, dmg_type, sound, delay ,?
stat_pri_attr ...attributes
stat_sec ........att, chg, ms, ms_range, ammo, wp_tpe, tech, dmg_type, sound, delay ,?
stat_sec_attr ...attributes
stat_pri_armour .ar, def, sh, sound
stat_sec_armour .ar, def, sound
stat_heat .......heat_penalty
stat_ground .....mod_scrub, mod_sand, mod_forest, mod_snow
stat_mental .....morale, discipline, training
stat_charge_dist dist
stat_fire_delay .delay
stat_food .......n/a, n/a
stat_cost .......time, cost, upkeep, upgrade_wp, upgrade_arm, cost_custom
ownership .......faction
data\models\unit_model.cas
Unit model.
data\models_unit\textures\unit_skin.tga.dds
Unit skin. When referring to this file, exlude .dds.