Re: The Old Hardcoded Enemy
I thought that was solved in the patch...
Anyway, we do have spearmen with secondary weapons, I'm almost certain!
Re: The Old Hardcoded Enemy
No, the patch has not solved the sword+spear non-phalanx bug issue. But there are ways around the problem... :wink:
Re: The Old Hardcoded Enemy
Re: The Old Hardcoded Enemy
wich ways? phalanx formation?
Re: The Old Hardcoded Enemy
nope. Secondary weapon must use the same animation as the primary weapon.
Re: The Old Hardcoded Enemy
well..that would mean the hypaspistai use their spear as a baseball-bat...interesting..
Re: The Old Hardcoded Enemy
it's like a bo-staff with a point on the end! :idea:
Re: The Old Hardcoded Enemy
yeah..either pikemen will swing their piek around. or will use their short-sword with 2 hands and stab...
might get confusing..
Re: The Old Hardcoded Enemy
This additional condition has to be met by non phalanx troops.
In phalanx it works normaly. So for example Triari can have both Hasta and Gladius (both weapons use thrust).
Re: The Old Hardcoded Enemy
Yeah, no I remember about the "must be same skeleton" rule. I was hoping the EB was able to get beyond that.
But then again... all the spearmen that are well enough equiped to have a secondary sword are Graeco-Roman ones who would be using a thrusting gladius or kopis anyway. The Eastern spearmen were never so well endowed as to have swords long enough for slashing, neither were the Gallic and Germanic spearmen.
Re: The Old Hardcoded Enemy
Ah, but you forget the Eastern spearmen who have bows and spears. ~;)
Re: The Old Hardcoded Enemy
..they might be able to stab people with their bow~;)
Re: The Old Hardcoded Enemy
I dont understand this, the phalanxes have secondary swords for me 0_o
Re: The Old Hardcoded Enemy
Quote:
Originally Posted by RandyKapp
I dont understand this, the phalanxes have secondary swords for me 0_o
What is the problem is: without phalanx mode, if a unit has sword+spear it CTDs.
Re: The Old Hardcoded Enemy
Quote:
Originally Posted by Aymar de Bois Mauri
What is the problem is: without phalanx mode, if a unit has sword+spear it CTDs.
is it just spear & sword? i mean, what about spear & bow, for example?
Re: The Old Hardcoded Enemy
i would like to see an eastern spearman use his spear with an animation for firing a bow... now that would be kool.
Re: The Old Hardcoded Enemy
sarmatian foot nobles in RTR6 have spear and bow. I hate fighting those guys!
Re: The Old Hardcoded Enemy
Quote:
Originally Posted by Aymar de Bois Mauri
What is the problem is: without phalanx mode, if a unit has sword+spear it CTDs.
Ah right, you mean if you remove phalanx ability from the unit totaly it crashs. I undertstand now.
Re: The Old Hardcoded Enemy
Randy Kapp, how the heck do you have like 20 different siggys everytime I see you post?
Do you just make up a new one every time you post, or what?
Re: The Old Hardcoded Enemy
it's just some kind of dynamic link. he has a web directory with all his sig pics, and the link in his sig probably just picks one at random when he posts.
Re: The Old Hardcoded Enemy
Whenever you view the page, actually.
Re: The Old Hardcoded Enemy
Huh. Thats pretty cool. Thanks for the answer. And I thought he just created a new one every day.. ~:confused:
Re: The Old Hardcoded Enemy
Quote:
Originally Posted by Big_John
is it just spear & sword? i mean, what about spear & bow, for example?
Spear and bow would work, of course, just like the omnipresent sword/dagger and bow/sling/javelin of vanilla, provided the bow is the primary weapon.