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BI Shift!
I am shifting the mod to BI so this will require a recalibration of all the files and stats etc .... Prof is working on ccreating a blanck version of those to start to mod over , We could possibly plan in base of what Epystolary Richard will tell on a certain script suggestion I made him to split the Res Gestae Campaigns in two or even three , this would allow to add more roman units as well as more precision in historicism....
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Re: BI Shift!
So would we need BI to play this mod, Prometheus? Or are you saying that there will be subsequent additions of Res Gestae, the first one being with the original R:TW, the next one in the BI-era, etc?