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Chivalry TW - Info & Updates thread
We don't have a thread for info, updates and discussion yet so I though I'd make one.
For those who've been living under a rock for the past year: Chivalry Total War is a mod that brings roughly the same time period as Medieval TW to the RTW engine. It starts in 1072 a year after the Byzantine defeat at Manzikert, covers the Crusades (including a special crusading campaign) in 1095 and follwing decades, the hunderd years war between France and England, the Mongol Invasion and goes all the way to +/- 1500 AD, when early firearms were starting to get more popular.
We are currently focusing on the early era: 1072 to ~1200.
Here are a couple of recent screenshots:
Vassal Steppe Cavalry
https://img467.imageshack.us/img467/...asalcav2ai.jpg
Improved Feudal Knights
https://img416.imageshack.us/img416/2865/knights4mg.jpg
Improved Feudal Foot Knights
https://img464.imageshack.us/img464/8854/ffks3fc.jpg
Late Foot Knights
https://img235.imageshack.us/img235/71/knights1ew.jpg
https://img235.imageshack.us/img235/...nights25oz.jpg
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Re: Chivalry TW - Info & Updates thread
The new knights are indeed a great improvement, not that the earlier version was bad, though.
You´re already working on High and Late units, too?
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Re: Chivalry TW - Info & Updates thread
Wow!
Very nice :bow:
The Late Foot Knights look very cool!
Like the FAQ at your other site too. Good idea.
Can't wait for Campaign play : )
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Re : Chivalry TW - Info & Updates thread
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Re: Re : Chivalry TW - Info & Updates thread
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Re: Re : Chivalry TW - Info & Updates thread
very awesome looking units ... CTW is the most anticipated project ...
at least for me that is !!!
keep u with dis kewl modding and i shall die sitting infront of my screen, playing CTW when i´m 75 !!!!
cheers
HahnHolio
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Re: Re : Chivalry TW - Info & Updates thread
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Re: Chivalry TW - Info & Updates thread
Looking forward to the completion of this mode, is it going to be made for BI or 1.2 only, maybe it would be great to use BI combat system as it seems better in my opinnion.
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Re: Chivalry TW - Info & Updates thread
the full version will be for BI, and there will be a limited version for RTW (battles only)
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Re: Chivalry TW - Info & Updates thread
Good BI with CTW will make an exelent game! Anything changed from the mod's plans due to different features in BI?
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Re: Chivalry TW - Info & Updates thread
Excellent as usual :bow:
We expect no less from you now :smile:
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Re: Chivalry TW - Info & Updates thread
The best thin about the mod is that it all looks just right; everything fits together perfectly, from the units to the landscape. Certainly an improvement over a lot of other mods, where colours sometimes don't match nicely or don't fit with the landscape.
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Re: Chivalry TW - Info & Updates thread
screenshot to show that the conversion of the Grand Campaign to BI is almost completed
https://img352.imageshack.us/img352/...orders22oj.jpg
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Re: Chivalry TW - Info & Updates thread
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Re: Chivalry TW - Info & Updates thread
Excellent, Adherbal. Don't forget to correct the spelling of *Leicester*. Sorry for my pedantry.
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Re : Chivalry TW - Info & Updates thread
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Sv: Chivalry TW - Info & Updates thread
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Re : Chivalry TW - Info & Updates thread
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Re: Re : Chivalry TW - Info & Updates thread
wow ... with more provinces!
i have to admit that i love this mod!
keep us posted with this great stuff, as it will ease the pain of waiting :)
greetz
HahnHolio
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Re: Chivalry TW - Info & Updates thread
Too bad the campaign will probably never released, according to this:
http://www.stratcommandcenter.com/fo...howtopic=13599
It requires a new patch for BI and I´m less than optimistic about the probability of CA making one, and one fixing what´s required for this mod, too.
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Re : Chivalry TW - Info & Updates thread
Jerome said the issue would be solved in the next patch...
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Re: Re : Chivalry TW - Info & Updates thread
there's a way around this with scripting, it's just annoying. And meanwhile I have enough other stuff to spend my time on.
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Re: Re : Chivalry TW - Info & Updates thread
Not bad. It's getting better every day.
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Re: Chivalry TW - Info & Updates thread
Great Mod!
Great Units!
~:cheers:
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Re : Re: Re : Chivalry TW - Info & Updates thread
Quote:
Originally Posted by [cF]Adherbal
there's a way around this with scripting, it's just annoying. And meanwhile I have enough other stuff to spend my time on.
Hum, sorry, but how did you solve the building issue with scripting ?
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Re: Re : Re: Re : Chivalry TW - Info & Updates thread
Pretty good stuff...but do you need help on the Crusades and Hundred Years War?
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Re: Chivalry TW - Info & Updates thread
I can't wait for the SP Campaign. I don't want to play MP. To much work unless you got a tight group. I'll be waiting an eternity. Oh well
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Re: Chivalry TW - Info & Updates thread
Quote:
Hum, sorry, but how did you solve the building issue with scripting ?
buildings can be placed through scripting (console_command create_building town_name building_name IIRC). So I can first generate the rwm file without buildings, then add the new techtree, then add the new buildings with a script. But it's annoying and it might be slow adding 100s of buildings with that method.
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Re: Chivalry TW - Info & Updates thread
Glad to hear that there is progress and now buildings. Do you think that there will be another beta version?
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Re: Chivalry TW - Info & Updates thread
you gues are incredible ~D can't wait to play this mod :charge: