Re: Keep the game alive guys
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Check the Pike and Musket for MTW-VI. First beta is out for a restricted number of lucky ß@$t@rd$ (us ~D).
MTW XL is out in its final version, so is BKB's super mod. BKB is also up on a new project about Viking raids.
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Re: Keep the game alive guys
Quote:
Originally Posted by Mouzafphaerre
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Check the Pike and Musket for MTW-VI. First beta is out for a restricted number of lucky ß@$t@rd$ (us ~D).
MTW XL is out in its final version, so is BKB's super mod. BKB is also up on a new project about Viking raids.
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Is XL good ?
BKB's super mod. is fantastic! I haven't stop playing for weeks.:san_rolleyes:
Re: Keep the game alive guys
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XL's basic superiority over any mod is the GA mode. Other than that I'm not entitled to speak. You may check its relevant thread at the MTW modding section.
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Re: Keep the game alive guys
Quote:
Originally Posted by Mouzafphaerre
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XL's basic superiority over any mod is the GA mode. Other than that I'm not entitled to speak. You may check its relevant thread at the MTW modding section.
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I'm going to try XL now but got sidetracked for weeks with BKB's Sup. Mod.
Re: Keep the game alive guys
i hav played both mods XL and BKB, i think BKB is better as it has a more variety of factions, but when i installed BKB the factions were there on the list of factions i could choose from but no descriptions for them nor map to see where they are. so i had to go to where it was installed and it wasnt installed in the right areas in the vi folder. even though when i set it to be installed in C:\Programs Files\Total War\Medieval Total War so i had to put the folders that were in the installation in the right places in order for the mod to work.
XL seemed to work fine but not enough variety in factions to choose from but its still just as good.
Also there is a mod for BKB called the DUX mod which is multiplayer mod for BKB. i havent stopped playing DUX yet since i installed it who needs campaigns.....
Re: Keep the game alive guys
So you got it working alright in the end mate? Sorry its just become like a duty to sort out any problems people might have with it!
Re: Keep the game alive guys
in the end yes, but when i started playing the campaign it just crashed back to the desktop. so i thought i would try again and see if it happens again, and it did. also can the BKB mod, hav a mod switcher on it like the DUX mod has it helps save time making a fresh copy of vi.