Re: Just a couple of ideas!
Nice ideas, unfortunately for 1. we're limited by only being able to have one skin per faction (or two at a stretch) for a model, and we're limited by the nmber of models by a hardcoded limit (and the models have mostly all been assigned. And for two, it's not really possible for us to detect any interaction between an enemy army and a diplomat.
Enjoy your campaign!
Re: Just a couple of ideas!
Quote:
Originally Posted by Epistolary Richard
Nice ideas, unfortunately for 1. we're limited by only being able to have one skin per faction (or two at a stretch) for a model, and we're limited by the nmber of models by a hardcoded limit (and the models have mostly all been assigned. And for two, it's not really possible for us to detect any interaction between an enemy army and a diplomat.
Enjoy your campaign!
Really, I thought we could have One Skin per faction per UNIT slot plus one Merc Skin. Dont we have Unit Slots free because of the fact alot of our units have individual models?
Re: Just a couple of ideas!
We don't have many unit slots either. There are probably better things to do with them besides a ton of roman units (we will have an eastern cohort unit though I think).
Re: Just a couple of ideas!
Got to thank CA for making max unit limitations... I wonder if they are ever going to set faction and unit slots unlimited... Well I shouldn't bash CA, they have had made exellent game series... sometimes those little things can just bug you so much :inquisitive:
Would it be possible to make these mini-mods for each faction? All you would need to do would be to install certain faction mod before you start or load campaign of specific faction. This way you could do more faction related game play.
I know a lots of people are not going to want this happen but this could one way to go...
Re: Just a couple of ideas!
We don't have the resources to do that sort of thing. We're strained for Graphics work as it is.
Re: Just a couple of ideas!
Plus the limits are there for a reason, they save on memory and processing power.
Re: Just a couple of ideas!
Quote:
Originally Posted by Spitful
Really, I thought we could have One Skin per faction per UNIT slot plus one Merc Skin.
Nope, one skin per faction per model plus one merc skin. The edu entry references the model not the skin.
Sv: Re: Just a couple of ideas!
Quote:
Originally Posted by Epistolary Richard
Nice ideas, unfortunately for 1. we're limited by only being able to have one skin per faction (or two at a stretch) for a model, and we're limited by the nmber of models by a hardcoded limit (and the models have mostly all been assigned.
But can't you use 2 units, 1 that are the real legionaires that are only recruitable in Italy and 1 that you recruit everywhere else ??
Re: Just a couple of ideas!
There were plenty of 'real' legionaires who weren't from Italy.
Sv: Re: Just a couple of ideas!