-
That most dreaded enemy...
...the bright green arrow. Will MTW2 be seeing a return to those bright green arrows that were at the foot of all your people during battles? I know it's quite easy to get rid of, but when you're playing your first ever TW game and don't have a clue how to get rid of these horrible green arrows, it's very offputting. Not to mention there's no real point to them (yes i know, bad pun).
-
Re: That most dreaded enemy...
The could indeed have found something more subtle, yet I found it kind of helped: in MTW battles you would often completely loose overview in the chaotic melees -i.e. not even knowing what units you have selected etc....
Edit: What's 'bad pun'? :help:
-
Re: That most dreaded enemy...
Glowing bulbs, green arrows, bouncing unit flags, now some way there must be, to indicate the selected unit. But I agree, those arrows were horrible.
-
Re: That most dreaded enemy...
As long as those features remain moddable, like they are now, I won't mind.
:balloon2:
-
Re: That most dreaded enemy...
I also hope they get rid of the red line around the battlefield.
-
Re: That most dreaded enemy...
The bobbing flags were nice in a way. It wasn't as if I liked them, but they didn't spring into my eyes like the arrows. I tried playing with them, but they soon tired on me.
The bobbing flags could at least be imagined to be a man doing it. I don't know what kind of human action could create the arrows.
And while the lack of arrows mean a bit more confusion, that was not only bad. You only got confused when the big melee had started, the time when a real general also lost some sense of overview.
-
Re: That most dreaded enemy...
Quote:
Originally Posted by The_White_Knight
Edit: What's 'bad pun'? :help:
It means that he made a bad joke. Talking about (the green) arrows, he says that there is no point to them. Arrows...no point... you got the clue?
-
Re: That most dreaded enemy...
I hope they`re back; or something equal. :book:
-
Re: That most dreaded enemy...
Quote:
Originally Posted by Viking
I hope they`re back; or something equal. :book:
The arrows?
Well, I can't say I agree, so my hope is that your hopes are dashed like a bag of potatoes caught in a tidalwave.~;)
-
Re: That most dreaded enemy...
Quote:
Originally Posted by currywurry
...the bright green arrow. Will MTW2 be seeing a return to those bright green arrows that were at the foot of all your people during battles? I know it's quite easy to get rid of, but when you're playing your first ever TW game and don't have a clue how to get rid of these horrible green arrows, it's very offputting. Not to mention there's no real point to them (yes i know, bad pun).
The green arrows were ugly, but even after modding them out, I hated the way selected units would still light up like fluorescent bulbs. In fact, I'm suprised more people didn't complain about it. I thought it made the game look damn silly - cartoonish.
What's the point in going to all that trouble with great 3D graphics when you are just going to light up units with ridiculous colours? It beats me.
I really, really hope this technique isn't used again in M2, or if it is that you can mod it out like the arrows. It's a total immersion buster for me.
-
Re: That most dreaded enemy...
Quote:
Originally Posted by screwtype
The green arrows were ugly, but even after modding them out, I hated the way selected units would still light up like fluorescent bulbs. In fact, I'm suprised more people didn't complain about it. I thought it made the game look damn silly - cartoonish.
What's the point in going to all that trouble with great 3D graphics when you are just going to light up units with ridiculous colours? It beats me.
I really, really hope this technique isn't used again in M2, or if it is that you can mod it out like the arrows. It's a total immersion buster for me.
I doesn't bother me. You have to do something to show which units and, given what a mess units can become after an intense melee, which soldiers are selected.
-
Re: That most dreaded enemy...
Quote:
Originally Posted by screwtype
The green arrows were ugly, but even after modding them out, I hated the way selected units would still light up like fluorescent bulbs. In fact, I'm suprised more people didn't complain about it. I thought it made the game look damn silly - cartoonish.
What's the point in going to all that trouble with great 3D graphics when you are just going to light up units with ridiculous colours? It beats me.
I really, really hope this technique isn't used again in M2, or if it is that you can mod it out like the arrows. It's a total immersion buster for me.
Actually, i didn't mind units lighting up like light bulbs. It was a good way of telling which men you've selected. Although i don't know why the unit flag had to bounce up and down. That was annoying...
-
Re: That most dreaded enemy...
Yes, the sort of help me...
Maybe I've just never played without them, but it seems like it'd be a bit chaotic without them?:help:
-
Re: That most dreaded enemy...
The lighting effect doesn't bother me in theory, but it's too heavy in RTW, IMO. I would have preferred a subtler effect, less bright. It wouldn't surprise me if something like the green arrows is in MTW2 by default, but I don't mind as long as they're disableable. An in-game toggle option for those kind of UI effects would be great.
Antagonist
-
Re: That most dreaded enemy...
Quote:
Originally Posted by currywurry
Actually, i didn't mind units lighting up like light bulbs. It was a good way of telling which men you've selected. Although i don't know why the unit flag had to bounce up and down. That was annoying...
Okay, but the least they could do is make it moddable like the green arrows so that the people who don't like it can mod it out.
There was no such scheme in STW or MTW, and I had little trouble telling what was selected in those games.
-
Re: That most dreaded enemy...
STW and MTW had the flag bouncing up and down. Worked fine then as was a much more "realistic" way to see where your units are.
"Form line, draw swords, insert feet into flourescent green arrow holders, CHARGE!"
Seems slightly unrealistic.
-
Re: That most dreaded enemy...
I think they should allow you to toggle it with a hot key.
-
Re: That most dreaded enemy...
OK, the green arrows look ugly and so does the unit lighting up but what subtle method would we like to see that would make a selected unit instantly recognisable on a hectic battlefield? Bobbing banners were very difficult and with same faction allies you could end up losing the unit before you found it. At least the arrows make it hard NOT to see your unit. So let's try and think of a better alternative
........Orda
-
Sv: Re: That most dreaded enemy...
The green arrows were annoying so was the banners hence I turned it off.
But the lighting of the units selected was alright IMO.
-
Re: That most dreaded enemy...
Quote:
Originally Posted by Orda Khan
OK, the green arrows look ugly and so does the unit lighting up but what subtle method would we like to see that would make a selected unit instantly recognisable on a hectic battlefield? Bobbing banners were very difficult and with same faction allies you could end up losing the unit before you found it. At least the arrows make it hard NOT to see your unit. So let's try and think of a better alternative
........Orda
I liked the confusion. Not that I like confusion in general, but it just seemed to fit. Of course I swore when I selected the wrong unit to sent the right unit to the wrong flank and so on, but somehow I just seemed to accept that that was the reality of it.
Of course, I doubt I would feel as well with the pace RTW is going. So perhaps we should find something.
Apparently it has to be less than green arrows or lightbulb people, but more than a bobbing banner (before thinking it over I was considering a tilting flag).
Clearly it has to be something that affects the entire unit, all men. That alone leaves us in a situation where we are forced to accept that it can be confusing (bobbing flags) or something that just looks silly (something that affects every man in the unit).
Since it has to be like that I think the lightbulb people is a fairly good choice. For those who wants control, it is enough, and for those who hates silliness (to use a word) then it is not as intrusive.
-
Re: That most dreaded enemy...
Quote:
Originally Posted by Kraxis
The arrows?
Well, I can't say I agree, so my hope is that your hopes are dashed like a bag of potatoes caught in a tidalwave.~;)
What a....most peculiar analogy.
-
Re: That most dreaded enemy...
Maybe if you guys laid off the beers while playing you wouldn't get so confused.~:cheers: ~:cheers:
-
Re: That most dreaded enemy...
Quote:
Originally Posted by screwtype
The green arrows were ugly, but even after modding them out, I hated the way selected units would still light up like fluorescent bulbs. In fact, I'm suprised more people didn't complain about it. I thought it made the game look damn silly - cartoonish.
Actually, I was very pleased with the lighting.
It wasn't that unsubtle, it was in fact quite discreet, and still allowed to clearly see which units (and even which individual soldiers in a mélée) were selected.
I'm all for the lighting.
-
Re: That most dreaded enemy...
I had no problem with the bouncing flags in MTW. It is a good option between green arrows and lighting up. I am for bouncing flags!!! Why don't we make a poll for this?
-
Re: That most dreaded enemy...
Quote:
Originally Posted by ivoignob
I had no problem with the bouncing flags in MTW. It is a good option between green arrows and lighting up. I am for bouncing flags!!! Why don't we make a poll for this?
Bouncing flags don't let you know which man belong to which unit.
They aren't nearly as good.
-
Re: That most dreaded enemy...
well, I wish they could make the battle field a little bit bigger, as it was in RTW, i often found that there was not enough room to maneuver your soldiers. If they double the size of the battel square, that would be more interesting. Also, the randomly generated maps start to look familiar after a while, so I wish there would be more variety in MTW2
-
Re: That most dreaded enemy...
Quote:
Originally Posted by myz
well, I wish they could make the battle field a little bit bigger, as it was in RTW, i often found that there was not enough room to maneuver your soldiers. If they double the size of the battel square, that would be more interesting. Also, the randomly generated maps start to look familiar after a while, so I wish there would be more variety in MTW2
Hmm, my personal view is, that the battlefields are quite big. And AFAIK they are not generated randomly. Every square on campaign map has it's own battlefield. Even though I am not sure, if it is able to see Cyprus when fighting in front of Antioch, but I wasnt there either. Hmm, but what has this to do with the most dreaded enemy? :dizzy2:
-
Re: That most dreaded enemy...
Quote:
Originally Posted by Akka
Actually, I was very pleased with the lighting.
It wasn't that unsubtle, it was in fact quite discreet, and still allowed to clearly see which units (and even which individual soldiers in a mélée) were selected.
I'm all for the lighting.
Look, I readily concede the lightbulb soldiers were practical. They were also just plain frickin' stoopid!
And ugly. AND immersion busting.
If you children really MUST have your lightbulb men, so be it. All I'm arguing for is an option to turn the lightbulb men OFF, just like the green arrows, so that hardcore realism buffs like me can also have their druthers.
-
Re: That most dreaded enemy...
I think we could do with a poll for this question. So far we have possibly three suggestions....
Green arrows
Illuminated units
Banner movement
So far I would prefer to go back to the original banner movement, whether it bobs or is waved, it seems far more realistic
.......Orda
-
Re: That most dreaded enemy...
How about something like the green arrows, but more subtle, both is colour and in shape/size? Grey(ish) triangles or something? Or they should give you the option to choose between three types of markers (and 'no marker') and the colour you want it to be...