Re: Rome Total War 2 - MOD
We have Rome Total War already...
Re: Rome Total War 2 - MOD
Ahh, so we do, but that does not have all of the lovely features that M2TW has.....
basically, this mod is designed to keep the ancient flag flying in this brave new world of pixel shading and HDR.... I love RTW, but M2TW has some amazing features to its name and so i would like to use these features in my favourite period of history!
Re: Rome Total War 2 - MOD
Quote:
Originally Posted by Delenda est Carthago
Ahh, so we do, but that does not have all of the lovely features that M2TW has.....
basically, this mod is designed to keep the ancient flag flying in this brave new world of pixel shading and HDR.... I love RTW, but M2TW has some amazing features to its name and so i would like to use these features in my favourite period of history!
Just for clarification, WHAT new features does MTW2 have compared to RTW?
Re: Rome Total War 2 - MOD
Quote:
Originally Posted by Gtafanboy
Just for clarification, WHAT new features does MTW2 have compared to RTW?
Better eye candy! ~;p
Re: Rome Total War 2 - MOD
Prom is already starting an RTW2 mod ;)
Re: Rome Total War 2 - MOD
Perhaps you should pick another name if you intend to name your mod Rome 2: Total War. Because I have the feeling that it's not completely impossible that CA decide to remake RTW with a new engine and new graphics etc. So maybe it would be better to think of something else for the name and then avoid future hassle.
Ach!
Re: Rome Total War 2 - MOD
I think you'd better get in the team of Prometheus as he already has the experience and talent to make an excellent Rome mod: https://forums.totalwar.org/vb/showthread.php?t=59993
Re: Rome Total War 2 - MOD
I have PMd Prometheus.
We MIGHT be merging together
Re: Rome Total War 2 - MOD
I'll be able to subtitle films etc. (with the help of text files - I am hard of hearing) for Rome 2 and modify text files for descriptions etc. I have made various bug fixers for Medieval and Shogun, so I could also fix certain bugs with M2TW, depending on the problems that arise. Adding coding is also not a problem. I could also write Historical Battles or Campaigns for single and multiplayer, so "general modding" kind of fits the job I'd be doing.
I also know a fair bit about Hannibal Barca/Basrid, the Punic Wars and Carthage. There is a theory that Hannibal Barca had a son with a Spanish princess. Maybe that could be implemented.
The question I wanted to ask is:
Is this project going to be like RTW or RTR?
I can work with either easily, so no problems there.
Re: Rome Total War 2 - MOD
Oh yes, a message board could also be set up at InvsionFree or similar. I have already set up a Message Board for Deaf Direct.