here's the gamespy preview, a report of the pre-E3 demonstration
link
nothing new here, except on the "iffy" side they speak of their doubt of ai and gameplay improvements
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here's the gamespy preview, a report of the pre-E3 demonstration
link
nothing new here, except on the "iffy" side they speak of their doubt of ai and gameplay improvements
I hope that castle assaults haven't been made too easy.
I didn't know before (even though they probably already said...) about the ability to zoom in on the campaign map. Or the apparently "free" camera control in battles. Wouldn't the ability to view at any angle kinda screw up their LOD system, which relies on being able to render men as sprites?
And I hope they´re not labyrinth chases like in RTW again. Though the mentioning of narrow alleys lets me fear the worst :inquisitive:Quote:
Originally Posted by Furious Mental
In case you hadn't heard, castles were designed to frustrate the attackers.
The article is good anyhow. It gives us some insight about my favourite game. ~:)