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He(CA rep) said they were now going to work on the AI and that they'll have till winter to work on that. Because almost all other work on the game is done now, sooner then expected, I hope he gives word and we see an M1:TW like AI. He admitted that the AI in Rome was kinda crappy in the long term.
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What I remember is that the cavalry really made an impact on the infantry, they really came trembling done on them, without stopping. They stopped because they were getting surrounded, but the first attack was really smooth. I know what you mean with Rome and the halting just before the unit clashes into another, but I didn't see any of that.