You look forward to getting into the code of a new expansion/version more than you look forward to actually playing the game...
Your turn.
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You look forward to getting into the code of a new expansion/version more than you look forward to actually playing the game...
Your turn.
You work for hours on end to acheive something that nobody actually is interested in.
OR You work for months on end whilst all the time blocking from your mind the reality that you have in fact accomplished less than 0.01% of the conversion...
your the only person in the house without a suntan.....
You actually know what a polycount is
Every time you watch a film with a battle in it, you work out how to get that in the RTW engine...
LOL@Bwian
The World Cup is on, your country is playing, but you just have to finish editing those Eastern portraits...
More for a FPS, but when walking through buildings you try to work out how best to represent them in-game.
You redo something because its just not quite right
you can divide all things in life into the softcoded and the hardcoded....
You release your mod but never actually play it because youre too busy working on the next release.
You spend hours straight squinting at little blue dots on a grey screen before finally deciding to move one or two of them a pixel to the right or left.
The next day you move them back.
Hard CTDs don't send a shiver down your spine...Quote:
Originally Posted by Dol Guldur
Excessive coding sessions give you nightmares...
You release a version of your mod, and realise that there was something critical that should've been included in the version currently being filehosted...
You want to mod every game because you don't like this or that.
...when you know the entire descr_strat.txt by heart ~D
...when you wonder how Kingdom of Heaven will look with the RTW engine....
AbsolutelyQuote:
You release your mod but never actually play it because youre too busy working on the next release.
You spend hours straight squinting at little blue dots on a grey screen before finally deciding to move one or two of them a pixel to the right or left.
The next day you move them back.
When the game ceases to be a beautiful synergy of sound and graphics and is seen rather as never-ending lines of code Matrix-style...
You produce things other people want and do not make things that you actually want.
You can list every folder in the RTW directory.
You spend hours writing a script, only to realize that it has to be rewritten because your mod's map will have different city names.
LOL. Ah yes, forum departments perfectly synchronised - working like a well-oiled machine... :laugh4:Quote:
You spend hours writing a script, only to realize that it has to be rewritten because your mod's map will have different city names.
When you see that a certain poster (who always has great submissions) has made a new post and you get all excited even before you see the title or anything about it.
or
When you get wide-eyed and hold your breath after you see someone has posted something new in the "Member away/idle notices" thread for you mod. :grin:
You know you're a modder when you make a genuinely new discovery and really get far too much pleasure from something that really - all things considered - is not that important in the grand scheme of things...
some person other than you, actually downloads your mod. :inquisitive:
you create something original. :idea2:
you become indifferent to those that dislike your mod. :wall:
you see your mod in the mod downloads section of the org. :2thumbsup:
you often ask yourself, what the hell am I doing this for ? :dizzy2:
instead of sleeping you stay up all night working on something,
5 minutes before you have to leave for work you are pleased as punch with your creation,
you go to work red-eyed and grumpy but excited as all "!" about what you created,
get home, look at it - and DUMP it...
...it's just not good enough...start over...
and stay up all night...
:fishbowl:
B.
When someone asks you "when will it be released" over and over and over......
When you haven't finished a campaign in years cause you keep on just tweaking things slightly.
You keep telling yourself its all worth while when doing something really really time consuming(unit cards)
It turns out to be worthwhile
When you open your PM's and E-mails in the morning and realise that while you were sleeping, your mod colleague in another time zone has done a huge amount of work that's now filling your inbox. :grin:
When your english grammar worsens as a result of your conversations with people who don't speak english...
You care about the interactions of people you've never met and who live on the other side of the planet more than your friends...
You look at random objects and unconciously try to see lines of symmetry in case you need to model them...
You get giddy over a beta of your mod that crashes constantly...
You come to realize that whatever you do or say you cannot escape the eternal law that states that only 1 person in a hundred will actually read your mod installation instructions properly...
The one person who does read them does it wrong.
You try to include a new feature and the game does something completely different than you intended.
You ask people questions they can never really answer.
You tell a friend about a cool feature in your mod when you're drunk and he doesn't get what the heck you're talking about.
You think about a philosophic principle and immediately wonder how you could get that into the game.
You ask yourself which files you have to change in order to open the fridge.
You spend time wondering which traits the fine girl at the bar has, and whether she has a fat, ugly friend ancillary you have to get rid of.
You feel like the guy at the medicine counter at a drug rehabilitation center because you got a horde of people trying to swindle you to get a little bit of info, screenshot, screencap, OMG ANYTHING PLEEEASE out of you every single day.
You kept the Google page on search for "Vercingetorix Total War CAS exporter" refreshed every few hours in case a new CAS exporter is released.
You nitpick the models of CA's screens.
You spent hours, days, weeks, making sure the vertices are weighed properly at the arms so they don't look odd when animated, fully realizing that no one else except you would ever notice it in-game.
You have opened (or TRIED to open) every single file in RTW directory.
You can't actually play the game any more because as soon as you see something you don't like, you have to change it. Then once you start a mod, you think you have a better idea for one, then start it, then drop it again, and on and on......
Before I found the Guild I done loads of full campaigns on RTW. Since I came here I've hardly even played the game.