Run! Run! Annoying New Feature in Alexander
For the Alex release (adding on doesn't effect RTW or BI) the double-click action has to be done at a certain specific rate to work and this rate is very slowwww...
A total pain because attacking, fleeing or redeploying takes place at a snail pace if you are not careful. Monitoring the Run condition takes away vital time from the battle esp even so when tapping "R".
How do I not like that? (as England football ex-manager Graham Taylor probably once said) Anyone else noticed this?
Fix please for v1.91 ;)
Re: Run! Run! Annoying New Feature in Alexander
I too have also noticed this little problem. I have even had to give multiple commands to units to continue running as they sometimes seem to start walking on their own sometimes. Indeed, it is annoying, and makes for a frustrating experience at times.
I agree, it needs to be looked at in any future fixes.