Julii PBM - out of character thread
Anyone interested in a Imperial Campaign of RTW?
Feel free to contact me to talk about this
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EDIT by Econ21: so, we talked and came up with this:
The Ascent of the Julii
Settings: RTW 1.5, Julii faction, VH campaign, M battles; large unit size
Bandit & pirate spawn rate=100[1].
Player duties
Each player plays for max of 20 turns. They should take screenshots and write after action reports in a separate write-ups thread.
When their turn comes, players should post that they have picked up the savegame within 2 days. They have a max of 7 days to complete their turn. Failure to do this will lead to the next player taking the reign.
Victory conditions
The aim of the game is the usual 50 provinces + Rome victory condition.
However, players should adopt a hands-off attitude to traditional Brutii and Scipii areas of interest. Focus on Gaul, Iberia and Briton first. Leave Carthage, Greece and Macedon alone until the previously mentioned 3 factions are gone (of course, you can follow a Senate mission against them).
Houserules:
(a) max of one unit retraining per city per turn
(b) no recruitment of peasants for garrison
Play order:
Caius Flaminius
Zimfan
UltraWar
Severous
GeneralHankerchief
econ21
Re: Rtw 1.5 Pbem - Ascent of Julii
Caius...look after our archers. It will be a while before we can retrain or recruit any more.
If Caius has ever modded the game is there a possibility it will not load for the following players? If so send an early save to me (vanilla/no mods) just to check compatability/mods?
Germany. They were the faction I had trouble with in my first campaign many months ago. Our house rules suggest we do not attack them until Gaul/Spain/Briton are ours. We will be attacked by Germany early on..if they start a war then we are free to finish it?
Good luck Caius