Re: Appeal for more factions
I don't mind so long as the limit CA places on maximum factions allowed is near the 50 mark, so more can be modded in if need be.
EDIT: What I wrote before made no sense.
Re: Appeal for more factions
Adding more powers in the current framework of AI will further dilute the ability of the AI to offer a challenge.
Why is there such a seemingly low limit to factions? Inthe days of DOS there were very strict limits due to memory usage. I don't imagine that it is the case now.
~:smoking:
Re: Appeal for more factions
Actually it is. That's why RTW had a hard code on the total number of factions. And probably why M2TW will too.
Re: Appeal for more factions
Too late man, the game is set in stone now. Only tuning is left.
Re: Appeal for more factions
I like the idea of including holy orders as independent factions -- perhaps as mini-factions with extremely limited territories, but highly advanced units.
The difficulty IMO would be programing them to interact with the player and other factions in a somewhat historically accurate manner, and befitting their somewhat unique goals and objectives (i.e. not necessarily seeking to build a kingdom).
Otherwise, they would be just another Catholic faction with a special name --something I would find somewhat disappointing.
Guillaume