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TTO - Regnum Dei Mod
The PFF part of The Trivium Organization (*also affiliated to NMA) will start working on MTW 2 - Kingdom of God Mod also known as Regnum Dei Mod is a MTW2 modification that will try to improve the MTW2 gameplay and add more historical feeling with the minimum of changes possible.
Here is our initial list of modifications:
1. New playable faction - The Templar Order. (*Other religious orders are in the plans).
2. Historical focus on Prince Dracula's lands
3. Increased kill speeds. Following our first hand testing of MTW2 we have decided that the gameplay looks cool but sucks especially on horse charges. Because of this you can have 60 heavy armored knights charging into an archer unit and getting slowed like in front of a pike wall. Totally unacceptable.
4. All the "imaginary" capital cities or castles will be changed to reflect the real important ones in their respective provinces for that age.
5. Retexturing and rearrangement of many units for a better visual and gameplay experience.
6. Rebalanced units stats. Based on our testing we have decided that a major rebalance is needed.
Our main base of operations for this mod will be here:
http://pff.swrebellion.com/index.php?board=38.0
Anyone interested to help is more than welcomed to join.
Cheers,
Cain
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Re: TTO - Regnum Dei Mod
I'm definitely looking forward to this mod... :2thumbsup:
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Re: TTO - Regnum Dei Mod
Thanks. We always wanted to play the templars and revenge the cruel fate they had.
Also after playing so much MTW2 we have a clear idea of what needs to be done to better polish the game - plus we are not under NDA ;) lucky us.
Anyway - we will be posting future updates since now we are working on the design doc.
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Re: TTO - Regnum Dei Mod
Splash Screen (*We also have a 1280 by 1024 pixels image)
https://i7.photobucket.com/albums/y2...eiModFinal.jpg
If you want to join the Mod's team - pls. post your intention here. Our final design documents are still in work and we will appreciate if you want to help us from the start and improve them. It is also possible to integrate your vision in the RDMod. We have no limits at the moment.
The Development team is based on the old Trivium Organization and the publisher team is the Nevada Modding Association (*we are open to any type of collaboration and credited share system).