Originally Posted by wilddog
Alpaca
The problem without the corrected regions is that you are in a guessing game as to how the game will decide which combination of height map pixels forms a land map square in regions - which makes it more awkward to work out positioning of cities.
Whilst the features map contols the 'new' land bridge' feature I don't know whether its disallowed any of the old diagonal connection land bridges (I haven't checked but I doubt it) and its this connection which is a pain to spot without the corrected regions map.
Of course the reason for no corrected regions map maybe because you can continue a campaign game with several of the maps changed eg features, heights even the terrain text file (ie no need to kill the map.rwm file).