Re: Apocylypse: Total War
FYI: RTW's engine is really, really bad for ranged battles. Your units would stand there exchanging volleys. Be prepared to have your tanks fight by bumping each other.
Re: Apocylypse: Total War
I agree with Wlesmana better to pick an other game to create a gun/vehicule warfare mod.
Re: Apocylypse: Total War
The biggest problem with making 'tanks' is the MINIMUM range thing. This is hard coded, and can't be properly tricked so it would work well, especially for the AI.
When you approach a unit with a missile weapon only, it will stop firing and retreat back to minimum distance. Move your units towards an AI missile unit, and watch what they do..... not good. And it's impossible to reduce it.
Also, you have the 'volley' thing. All your tanks in the unit would fire at the same time, and you would then have a 'reload' pause, followed by another volley. This is hard-coded and cannot be reduced. You can extend it....
If you want troops armed with guns, they will behave in the same way. No automatic weapons. Plus the troops stand in lines and don't split up, take cover etc. This works well for Napoleonic muskets....which actually WERE used in this way, but are just no good for anything modern.
Vehicles, artillery and tanks are all VERY hard to make work in their intended way. Trust me....I have done them all, and I know what works and what doesn't! I have wheeled and tracked vehicles in my mod, and I have artillery. Tanks and high tech guns just don't work.
Re: Apocylypse: Total War
Thanks for the help. This is definately not a realistic mod, just fun. Anyways there will be melee infantry. Too bad I can't start until I get my computer upgraded to play RTW.:embarassed:
Re: Apocylypse: Total War
Might be better to look at it as a 'Post Apocalypse' mod.
Then the armies can be armed with improvised weaponry. If there were no real production facilities left, then the armies would be equipped with whatever they could lay their hands on. Homemade weapons..... spears...anything.
The 'ship in Geneva' idea would still work, since with no functional industrial base left, that would be the last chance to escape.
Re: Apocylypse: Total War
Cult of Eddie.. Genius. :laugh4:
Re: Apocylypse: Total War
Quote:
Originally Posted by Bwian
Might be better to look at it as a 'Post Apocalypse' mod.
Then the armies can be armed with improvised weaponry. If there were no real production facilities left, then the armies would be equipped with whatever they could lay their hands on. Homemade weapons..... spears...anything.
The 'ship in Geneva' idea would still work, since with no functional industrial base left, that would be the last chance to escape.
Great Idea...thanks.
The unit list for The Cult of Eddie:
Eddie Impovrished: Eddie With pitchforks
Eddie Regulars: Eddie with 1 shot rifle
Eddie Insanitarius: Eddie with sythes attached to fingers.
Eddie Assanius: Sniper
Eddie Advanced: Eddie with 1 shot grenade launcher.
Eddie Tank: Tank with 1 shot cannon.
Artillery: Read the Name
Eddie Elites: General's guard.
Re: Apocylypse: Total War
Geneva Units (Non-Playable):
Spearmen (Just That)
Mortar
Lasgun (1 shot high damage laser)
Hovercraft
Lasgun Hovercraft
General
:furious3: Why isn't anyone else posting!
Re: Apocylypse: Total War
Don't expect people to post in a thread..... there isn't much by way of content to grab their attention here yet. People like to look at progress and comment.
Check out my Metal Mayhem thread....I have lots of people viewing the thread, but very few people posting comments. And that is with a whole load of content already done! Including a full new set of animations, lots of models, skins, strat map, build trees, strat models........
Re: Apocylypse: Total War
Quote:
Originally Posted by Bwian
Don't expect people to post in a thread..... there isn't much by way of content to grab their attention here yet. People like to look at progress and comment.
Check out my Metal Mayhem thread....I have lots of people viewing the thread, but very few people posting comments. And that is with a whole load of content already done! Including a full new set of animations, lots of models, skins, strat map, build trees, strat models........
Already saw it...great mod. How do I make content if I can't run it on my computer? :wall:
Re: Apocylypse: Total War
Maybe some concept art would be a good idea? If you can't actually make the units, you could put something like that up. Maybe some faction banners or buttons.... something like that
Re: Apocylypse: Total War
I made my first faction button!~;)
But I can't upload it:furious3:
Re: Apocylypse: Total War
Are you trying to upload an image?
Re: Apocylypse: Total War
Quote:
Originally Posted by Caius Flaminius
Are you trying to upload an image?
:yes: