How do I add a new font to the game?
I've been trying to add new fonts to the descr_font_db.txt file to make the game recognise them as well. So far without succes: trying to replace one of the present fonts results in a CTD, simply adding a new font results in an error report stating that an unknown font has been found in the file.
According to the description all fonts should be listed in the data/fonts directory, but such a directory doesn't exist. I was wondering about the 'font_18.cuf' like code as well, what's the '.cuf' for?
For now I'm stuck with the 'suck it' part of the comment also in the descr_font_db file, and the only thing I 'see' is the way adding 'sml_' to the 'font_18.cuf' like code works.
Could anyone please enlighten me?
Re: How do I add a new font to the game?
Fonts are hardcoded. You might be able to switch them about a bit in the LNT file (I have not tested that) but we are stuck with what we're given. Can't even change the colour.
Re: How do I add a new font to the game?
Too bad. The strange thing here is that the only font in the LNT file is arial. However, that font does not appear in the fonts database file. :juggle: