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Well i've played enough with different factions to know that there is something amiss with the seige option. To cut right to the point, if you take a full stack army with a 9 star gen and seige a settlment wi th half as many people, and then auto resolve you almost allways win. Your casulties will be anywhere form 20-200ish and thats that. However, i've noticed that EVERY time I play the attacker in a seige, even if i win i loose soooo many men! This is abit odd to me, because the same battles would be won if i had clicked auto resolve with not many casulties. Now i know this revolves around the difficulety you set for the game, but i first noted that on H/H my dismounted fudual knights were geting killed very easily ince they climbed up the ladders or got out of the tower against town milita! Now i can understand attackers geting some sort of penalty, thats fine with me. But when you take a unit in chain mail, sword and sheild and then tell me that "defeat is a distinct possibilty" against town militia, i just dont buy it.
Yes I feel those two problems are something that should be taken care of. Sometimes it gets so ridiculous.