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15th Century Ultimate Interactive
This interactive is going to be a massive one, heaps of players, so muck I think I may need some one helping me. Why is it so ultimate? For 1 simple reason, its world wide, it covers the whole world, plus new type of designs used. PM me if you would like to help. Also check out this place for more interactives http://z8.invisionfree.com/Interacti...ex.php?act=idx
This is set in the 1400s.
Now here are the countries.
Europe
England-
Scotland-IrishArmenian
Norway
Sweden
Denmark
France-Pindar
Holy Roman Empire-Bopa the Magyar
Milan
Venice
Spain
Naples
Papal States-Count Arach
Russia-Hannibal99
Poland-Julian the Apostate
Hungary
Austria
Bohemia
Bavaria
Saxony
Prussia
Wallanchia
Algiers
Morocco
Tunis
Sardina
Corisca
Portugal-Motep dra uha dnia mazzat
Aragon
Navvare
Serbia
Florence
Burgundy-Ignoramus
Moldava
:pleased: Could fit several pages with that! Thats just Europe.
Now I realsie this has never been done, Now if people do not control a faction, me and my helper will control them! :grin3:
Western Russia
Teutonic Order
Ottoman Empire
Lithuanaia
Khanate of AstraKhan
Khanate of Crimea
Africa
Ethiopia
Congo
Lunda
Egypt
Tripolii
Lozi
Kuba
Beinin
Funj
Mossi States
Just a few for now.
Asia
Ming China
Mughal
Safavid
Mongolia-Csar
Khanate ofChagatay
Khurasan
Burma
Pegu
Shan States
Siam
Cambodia
Japan
Korea
Malaya
Java
The rules are of that of other multi player Interactives.
Well if you need reminding...
How to play - every turn, I'll list questions about the most relevant matters for the player to decide about. However, each turn it's also possible to decide about things that aren't listed under that turn. Examples of things that you can decide are listed here for reference during the game:
* thing made publicly in this thread:
a. declaring war
c. propaganda - if your nation wants to use propaganda actions it's posted as a public proclamation in the public thread. This can also be a general call for, Areoplane Raid etc. but also actions for your own population. Normal actions that aren't explicit propaganda can also have propaganda effects.
d. choosing stance on religion, and the leader's religion - this will affect relations with the pope, relations with other countries, etc.
* things made by sending a PM to me that turn (sometimes this information risks to leak out to the public forum):
e. reorganizing your army - this is made by PM, but info will leak out
f. diplomatic discussions - it'll always leak out that a meeting has taken place, but very seldom what was said during the meeting, unless the two parts wish to make an official proclamation as result of the meeting. Because some of the diplomatic correspondence can leak out, try to make the PMs with historical phrasing, and it's also a good reason to, even if you're planning on backstabbing, not expressing such things too explicitly in the PMs... The diplomatic discussion in a turn may only be carried out as a series of max 3 PMs, i.e. 1. offer, 2. counter-offer/accept/decline, 3. accept/decline/counter-offer to consider for next turn/suggest discussions continue next turn. The reason for this rule is to make the discussion fast enough to not delay chapters, but also to simulate some of the difficulties of diplomatic discussion and not make the diplomacy an overly effective tool. The PMs from the correspondence should be sent to me by PM each turn so I know which deals took place so I can determine the outcome of the turn.
g. choosing where to launch offensives and which tactics and key targets to use - you're allowed make very complex strategies with conditional plans and diversions etc. Just remember it must be logistically feasible within the length of the chapter. Also remember that pushing soldiers too hard can result in undisciplined behavior, mutiny and desertion etc.
h. starting war without formal declaration
j. choosing whether to use your own general in combat - using the general in combat can boost morale and it also puts him at the risk of dying in action. If the general has gone to the front, the other nations will know it before long through hints in the public thread (this thread).
* other decisions:
k. you can decide about almost anything you can think of that isn't very historically unlikely, say send away mercenaries without pay, choose whether to kill prisoners of war or not, etc. etc. Those decisions can be sent to me by PM. Bear in mind that every character affected by your decisions has some form of power which he can use against you.
Anything else?
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*Jumps with Joy* and opens up a bottle of Whiskey.
Thanks, I can't wait to see this pick up some speed.
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Re: 15th Century Ultimate Interactive
Well we need a few people because we need some spots in Asia taken, then we have all those major events like discovering America, we need most major factions taken to start it so peoples please join!
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I'm gonna be Papal States... just coz I like the Pope Hat...
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Yes you can join, I will have events up when iy is started:yes:
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I can help you Warluster. But does taht mean I cant control my own seperate faction?
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Yes you can own a separte faction. What one?
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Now we need a few more factions in Euorpe and that will be done, then I might statrt it. But we need some in Asia.
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There is so many empries I do not think they will all be filled...
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oh so true. In due time, more will flood onto the scene.
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Also forgot to add that we will have events, like the discovery of america, or the worlds first ballon:laugh4:
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Re: 15th Century Ultimate Interactive
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Originally Posted by Warluster
Also forgot to add that we will have events, like the discovery of america, or the worlds first ballon:laugh4:
Yaay!!:balloon3: :balloon: :balloon3: :balloon3: :balloon: :wacky:
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Re: 15th Century Ultimate Interactive
Before 1400
300 years before had been the Crusades, a claim to the holy land, all were victorius in the end, but lost after the crusade, but there was one thing which evolved from the crusades, a number of States, they controlled a pieace of land, they were Warrior Monks. There names were Crusader States, also called Tempelars and Hospitallers, these states were driven from the holy land to Europe whre they remained. The Tempalars gained land in Prussia, the Hospitallars were massacerd in France and Surrounding Countries.
In Asia Samurais were becoming powerful, they were (Espicillay Japans) Asias Knights! then From Central Asia came a new threat the Mongols, they came racing down from there steepes and into China. They conquered China and Korea, reached the Japanese Ocean and crossed it. They were killed, no, Masaacred when they landed. In Russia the Ruling State was Kiev, controlling a lot of land a even more land Paying Tribute to them. Trading ways were made by the vikings in the 9th centuries around Russia, they were used effectivly. But the Mongollians power reached even Europe and they even reached Hungary and the Ionain seas. Italy was divided into powerful City States which gained power from the Worlds first Bankers. Main ones were Florence,Venice,Milan,The Papal Staes,Naples. The Pope changed locations several times, going from The Papal States to France, several times there being 2 popes. The Swiss united in the Face of the Holy Roman Emprie, uniting the area around them. In England several revolts happened, one of the main ones being Wat Tylers. Scotland rebelled and gained independance under Robert The Bruce, in 1328 Ebgland finnaly recognised Scottish Independance. In 1337 the Hundred Years war started with great victories for the English at the Battle of Crecy and Poitiers. Plague was going around but the biggest being the Black Death,killing millions in Europe. And finnaly the Renaissance started in the age you have to rule!
Treatys
Military Accses-You can March through there land.
Defense Treaty-You re to defend the others country and they help defend yours.
Ceasefire-You stop fighting for a while.
Negotiating Treaty-To your terms
Protectarate-They are your vassal.
There are a few more.
Diploamcy
England At war with France
Venice,Florence,Milan and Naples at war with eachother.
Mongolia and China at war
Korea and Japan at war.
Scotland and England At war.
Spain and Portugal at war.
Morocco and Spain at war.
Scotland and France allied.
poland and Milan at war
Austria and Hungary at war.
Russia and Poland at war.
Khanate of AstraKhan and Khanate of Crimea at war with Ottoman Empire.
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Re: 15th Century Ultimate Interactive
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They were killed, no, Masaacred when they landed
Sorry, but I had to correct this. They never landed, but were destroyed by a monsoon of the coast of Japan. Japanese are much indebted to nature, but she has gotten them good a few times.
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Re: 15th Century Ultimate Interactive
i'd like to snag poland if i may. do i need to figure out approximate military strength and types?
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Re: 15th Century Ultimate Interactive
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Originally Posted by Motep dra Uha Dnia Mazzat
Sorry, but I had to correct this. They never landed, but were destroyed by a monsoon of the coast of Japan. Japanese are much indebted to nature, but she has gotten them good a few times.
No they landed. They were weakened by the monsoon but they weren't completely destroyed. They were beaten by the Japanese though.
Mongolia please
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yey! We are getting more people!
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with all do respect, Its Hannibal99 not Haniball99
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Ah...Sorry Motep but I forgot you were portugal not france...:embarassed:
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Mmmm, I will have to ask to be my favourite, the HRE.
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